qw Level 1 of the Dungeon (0, 0, D:1) a +0 mace (15, -1, D:1) 6 stones (22, -8, D:1) 4 poisoned darts (30, -5, D:1) a +0 dagger 5 stones (32, 42, D:1) a +0 mace (42, 23, D:1) a +0 scale mail (44, 5, D:1) a +0 dagger (45, 12, D:1) a +0 dagger (47, 24, D:1) 4 large rocks (50, 20, D:1) a +0 leather armour (51, 9, D:1) a +0 hand axe (52, 42, D:1) a +0 spear (62, -9, D:1) 7 stones (63, 31, D:1) a +0 short sword a stone (64, -18, D:1) a scroll of poison a potion of magic a potion of invisibility Level 2 of the Dungeon (0, 0, D:2) the +6 hand axe of Annoyance {distort, *Noise rN++ Int+3 Dex+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. (6, 6, D:2) 4 stones (6, 28, D:2) a +6 ring of intelligence (7, 10, D:2) a +0 club (9, 8, D:2) a +2 hand axe of venom (10, 7, D:2) a +0 club (11, -2, D:2) 9 stones a +0 leather armour (42, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (2, 15, D:3) a +0 war axe a +0 ring mail (4, 15, D:3) a +0 barding (10, -2, D:3) a potion of invisibility (11, 2, D:3) a +0 dagger (16, 16, D:3) a +0 short sword (18, 7, D:3) a +0 leather armour (19, -5, D:3) 2 potions of ambrosia 2 stones (31, 10, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (31, 11, D:3) a +0 whip a +0 war axe a +0 ring mail a +0 ring mail (34, -9, D:3) a +0 club (34, 13, D:3) a +0 ring mail (38, -6, D:3) a +0 trident (39, 17, D:3) a +0 leather armour Level 4 of the Dungeon (6, 0, D:4) a scroll of fear (12, 18, D:4) a +0 whip (20, 3, D:4) a +2 dagger of protection (21, -2, D:4) a +0 club 2 stones (21, 25, D:4) a potion of degeneration (26, 28, D:4) a +0 club a +0 halberd (26, 29, D:4) a +0 club (27, 31, D:4) a +0 flail (29, 14, D:4) a +0 rapier (30, 31, D:4) a +0 short sword (35, -1, D:4) a +0 short sword (40, 10, D:4) a +0 dagger (41, 11, D:4) a +0 dagger a +0 robe (41, 12, D:4) a +0 dagger a +0 robe (42, 12, D:4) a +0 club (55, 2, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (4, 2, D:5) a +0 giant club (4, 27, D:5) 4 poisoned darts (15, 6, D:5) a +0 leather armour a +0 rapier (16, 19, D:5) a +0 ring mail (17, -2, D:5) a +0 ring mail (21, 11, D:5) a +0 halberd (21, 12, D:5) a +0 flail a +0 flail (22, 4, D:5) a scroll of vulnerability (22, 12, D:5) a +0 leather armour a +0 whip (23, 10, D:5) a +0 sling (23, 13, D:5) a +0 spear (30, 3, D:5) 2 stones (37, -2, D:5) a +0 dagger (41, 30, D:5) a wand of mindburst (18) (44, 11, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Orhew's Elemental Accessories a wand of iceblast (5) (156 gold) a tin of tremorstones (2/2) (520 gold) a staff of fire (325 gold) the Lessons on Clouds (416 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 (0, 0, D:6) a scroll of fear (8, -21, D:6) 3 stones (9, -40, D:6) a book of Hexes (22, -29, D:6) a +0 dagger a +0 robe (23, -29, D:6) a +0 hand axe a +0 arbalest a +0 chain mail (23, -27, D:6) a +0 dagger a +0 robe (25, -26, D:6) an amulet of regeneration (32, -43, D:6) a +0 whip (32, -42, D:6) a +0 short sword a +0 leather armour (32, -40, D:6) a +0 dagger a +0 robe (39, -12, D:6) a wand of light (4) (48, -44, D:6) a potion of flight a +0 scale mail (51, -4, D:6) a scroll of magic mapping Level 7 of the Dungeon [Shop] Neam's Antique Weapon Boutique a +0 falchion (93 gold) a +0 great sword (201 gold) a +0 sling (46 gold) a +0 mace (93 gold) a +0 flail (108 gold) a +0 short sword of speed (341 gold) the +10 long sword of Bile {speed, rPois rN+} (2352 gold) Attacks with this weapon are significantly faster. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 dagger (62 gold) (0, 0, D:7) a +0 mace of holy wrath (3, -6, D:7) a +0 morningstar a +0 robe (4, -10, D:7) a +1 hand axe of distortion a +0 robe (5, -8, D:7) a +3 mace a +0 robe (12, -13, D:7) a +0 robe (14, -30, D:7) a +1 dagger of protection 4 poisoned darts a +0 leather armour (15, -29, D:7) a +0 pair of gloves (15, -17, D:7) a +0 whip 4 stones (15, -16, D:7) a +0 whip (16, 3, D:7) a +1 whip of electrocution a +0 robe a wand of light (2) (21, -20, D:7) 2 throwing nets (25, -2, D:7) a +0 leather armour (28, -30, D:7) a +0 war axe a +0 animal skin (30, -23, D:7) an amulet of regeneration (37, -2, D:7) a scroll of fear (44, 3, D:7) 5 poisoned darts (46, 4, D:7) a +0 spear (47, -33, D:7) a +0 short sword a +0 robe (47, 5, D:7) a +0 flail a +3 flail (48, -34, D:7) a +0 flail a +0 dagger a +0 spear a +0 robe (48, 6, D:7) a +0 club a +0 robe a +0 halberd (49, -34, D:7) a +0 trident (49, -33, D:7) a +2 vampiric scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) 2 potions of brilliance a +1 war axe (3, 27, D:8) a +0 robe (8, -9, D:8) a +0 dagger a +0 robe (8, -8, D:8) a +0 dagger a +0 robe (8, 4, D:8) a potion of degeneration (9, -9, D:8) a +0 whip a +0 leather armour (9, -7, D:8) a +0 dire flail a +0 chain mail a +4 dagger (9, -3, D:8) a +0 buckler (12, 15, D:8) a +0 dagger (13, 9, D:8) a +0 dagger a +0 leather armour (13, 10, D:8) a +0 dagger (13, 13, D:8) a +0 arbalest (27, -10, D:8) a +1 vorpal hand axe (28, 6, D:8) a +2 short sword of protection a +0 robe (28, 7, D:8) a +0 dire flail a +0 robe (29, 7, D:8) a +3 great sword a +0 robe (29, 8, D:8) a +1 great sword a +0 robe (29, 9, D:8) a +3 halberd a +0 robe (33, 13, D:8) a +0 scale mail (39, 4, D:8) 6 stones (43, 26, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +1 hat of stealth (0, 6, D:9) a +0 war axe a +0 leather armour (8, -8, D:9) 5 stones (10, 15, D:9) a +0 ring mail a +0 spear (10, 16, D:9) a +0 buckler a +0 scale mail a +0 spear 8 poisoned darts a +0 short sword a +0 flail a curare-tipped dart a +0 dagger a +0 ring mail a +0 flail (11, 16, D:9) a +0 halberd a +0 dagger 14 poisoned darts a +0 dagger a +0 dagger (11, 17, D:9) a +0 ring mail a +0 dagger a +0 giant club a +0 ring mail a +0 spear (12, 16, D:9) 9 poisoned darts a +3 dagger a +0 war axe a +0 leather armour a +0 dagger a +0 short sword a +0 club (13, -2, D:9) a scroll of immolation (15, -15, D:9) a +0 ring mail (15, 0, D:9) 9 stones (17, 15, D:9) a scroll of blinking a +0 buckler the +1 scale mail of Igofac {Will+} Will: It increases your willpower. (19, -18, D:9) a +0 scale mail (19, 12, D:9) a +0 quarterstaff (27, -12, D:9) a ring of poison resistance (36, -13, D:9) a +0 spear (36, -12, D:9) a +0 spear (36, -11, D:9) a +0 spear (38, -12, D:9) a +0 spear (49, -7, D:9) a potion of ambrosia Level 10 of the Dungeon [Shop] Mael's Jewellery Emporium a ring of protection from fire (350 gold) an amulet of regeneration (420 gold) a ring of flight (245 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (526 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of magical power (280 gold) (0, 10, D:10) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (1, 11, D:10) a scroll of vulnerability a +0 scale mail a +0 dagger (1, 17, D:10) 6 stones (2, 11, D:10) a +2 dagger of venom a +0 robe (3, 13, D:10) a +0 hand axe a +0 ring mail (6, 0, D:10) a +1 dagger of freezing (6, 1, D:10) a +0 robe a +0 dagger (7, 0, D:10) a +0 short sword (11, -1, D:10) a book of Necromancy (12, 33, D:10) a wand of paralysis (3) (14, 29, D:10) a +0 shortbow (17, -2, D:10) Ozocubu's Autobiography (22, 28, D:10) a wand of paralysis (5) (24, 7, D:10) 9 stones (36, 12, D:10) a +0 chain mail a +0 halberd (36, 13, D:10) a +0 dagger a +0 robe a +0 dagger (36, 14, D:10) a +0 dagger a +0 robe (38, 15, D:10) a +0 dagger a +0 robe (45, 6, D:10) a +6 ring of dexterity Level 11 of the Dungeon [Shop] Mal Seck's Antique Weapon Shoppe a +0 whip (57 gold) a +0 whip (57 gold) a +0 lajatang (345 gold) a +0 morningstar (92 gold) a +0 spear (69 gold) a +2 vorpal hand axe (379 gold) a +0 morningstar (92 gold) a +6 dagger of protection (791 gold) (0, 0, D:11) a wand of light (5) (12, 18, D:11) a +0 club a +0 war axe a +0 spear a +0 ring mail a +0 shortbow a +0 club a +0 dagger a +0 robe (15, -14, D:11) a book of Scorching (17, 15, D:11) a +0 whip (17, 20, D:11) a +0 club a +0 whip 3 poisoned darts (19, 3, D:11) a scroll of silence a +6 ring of strength the +1 kite shield of Qusketun {Str+2} Str: It affects your strength (+2). a +0 kite shield (19, 20, D:11) a +2 short sword of flaming 5 stones (20, 20, D:11) a book of Transfigurations (21, 9, D:11) a +0 broad axe a +0 arbalest a +0 chain mail (21, 20, D:11) a +0 dagger 3 stones (29, -2, D:11) a +0 giant club a +0 giant spiked club (33, -24, D:11) a +0 pair of boots (33, 5, D:11) a staff of air a +0 robe the ring of the Queen {rPois Str+4 Int-3} [ring of poison resistance] Str: It affects your strength (+4). Int: It affects your intelligence (-3). rPois: It protects you from poison. (33, 6, D:11) a +4 vampiric hand axe a +0 robe (34, 8, D:11) a +2 quarterstaff of draining (35, -13, D:11) a +0 chain mail (36, 21, D:11) a +0 ring mail (37, 10, D:11) a +1 war axe of venom a +0 leather armour (37, 11, D:11) a +0 long sword a +0 shortbow (42, -2, D:11) a +3 spear (43, -11, D:11) a +1 dagger of distortion a +2 robe (43, 1, D:11) a lightning rod (4/4) (45, -1, D:11) a +0 dagger (47, -27, D:11) a +0 spear (47, -12, D:11) a Young Poisoner's Handbook (50, 1, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (57, -8, D:11) a scroll of vulnerability Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (2, -5, D:12) a wand of paralysis (8) (8, 14, D:12) a +0 chain mail (12, 10, D:12) Sif Muna's Guidebook on Spelunking Spells Type Level a - Sandblast Earth 1 (unseen) (12, 11, D:12) Sif Muna's Meditations on Charms Spells Type Level a - Slow Hexes 1 (unseen) (12, 12, D:12) Sif Muna's Catalogue of Hoarfrost Spells Type Level a - Freeze Ice 1 (unseen) (19, 4, D:12) a scroll of butterflies (21, 7, D:12) 2 scrolls of identify (26, 9, D:12) a +0 scale mail (33, -27, D:12) a +0 shortbow (33, -26, D:12) +0 acid dragon scales a +0 longbow (33, -25, D:12) a +0 shortbow (33, -24, D:12) a +0 shortbow (34, -18, D:12) a +0 dire flail a +0 mace a +0 scimitar a +3 short sword (36, 11, D:12) a scroll of identify (39, -27, D:12) an amulet of the acrobat a +0 plate armour (39, -14, D:12) a +0 robe a +2 dagger of freezing a +0 robe a +0 dagger (40, -14, D:12) a +0 flail (41, -16, D:12) a +0 dagger (47, 6, D:12) a +0 club a +0 scale mail (48, 6, D:12) a +0 hand axe a +0 leather armour (48, 17, D:12) a +0 short sword (49, 6, D:12) a +0 trident a +0 plate armour (51, 18, D:12) a +0 club (53, 17, D:12) a +0 hand axe (55, -18, D:12) 6 stones Level 13 of the Dungeon (5, 46, D:13) a +0 dagger a +0 robe (5, 47, D:13) a +0 dagger a +0 robe a +0 trident (5, 48, D:13) a +0 whip (7, -1, D:13) a +0 longbow 4 stones (16, 29, D:13) a +0 shortbow a +0 shortbow (17, 29, D:13) a +0 longbow (29, 2, D:13) a scroll of immolation (30, 23, D:13) a +0 long sword (31, 46, D:13) a +0 robe (32, 37, D:13) a +0 shortbow (34, 2, D:13) a +0 troll leather armour (36, 37, D:13) 6 stones (39, 31, D:13) a stone (41, 35, D:13) a scroll of identify (44, 8, D:13) 7 stones (44, 11, D:13) a +0 short sword (49, 1, D:13) a book of Dreams (50, 33, D:13) a scroll of fear (57, 40, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Nafoa's Antique Weapon Shop a +0 war axe (115 gold) a +0 great sword (214 gold) a +0 whip (82 gold) a +0 falchion (99 gold) the +4 scimitar "Starlight" {distort, rElec Dex+3} (1659 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 glaive (214 gold) a +0 club (33 gold) a +0 spear (99 gold) a +0 scimitar (132 gold) a +0 spear (99 gold) (0, 0, D:14) a +0 short sword (13, -15, D:14) a +0 quarterstaff (17, -17, D:14) a +0 war axe a +0 chain mail (30, -28, D:14) a +3 battleaxe a +0 leather armour (33, -23, D:14) 3 stones (45, -19, D:14) a +2 scimitar of flaming (45, -18, D:14) a +6 long sword (49, -48, D:14) a +0 ring mail (55, -31, D:14) a throwing net (57, -8, D:14) a potion of brilliance (60, -22, D:14) a +3 long sword (62, -29, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (7, -3, D:15) the +3 hand axe "Ytek" {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (13, 21, D:15) a +0 battleaxe a +0 leather armour (14, -25, D:15) a potion of flight (17, -10, D:15) a +0 giant club (27, 19, D:15) 5 atropa-tipped darts (27, 22, D:15) a +0 scale mail (28, -3, D:15) the +9 trident of Greed {vorpal, rC++ Will+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. Will: It increases your willpower. (30, -5, D:15) a +3 scimitar of flaming (30, -3, D:15) a +0 giant club a +0 giant club (30, -2, D:15) a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 whip a +0 robe (34, -3, D:15) a +0 dagger a +0 robe (38, 26, D:15) a +0 giant club a +0 giant club (39, -1, D:15) a +0 dagger a +0 robe (41, -3, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -2, D:15) a +0 dagger a +0 robe (42, -1, D:15) 2 atropa-tipped darts (42, 11, D:15) a +0 robe (46, 25, D:15) a +0 giant club a +0 giant club (50, 9, D:15) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (20, -12, Orc:1) a +0 chain mail a +1 hand axe of electrocution a +0 dagger (21, -12, Orc:1) a +0 short sword (21, -9, Orc:1) a +0 chain mail a +2 dire flail of protection (21, -8, Orc:1) a +0 leather armour a +0 club a +0 robe a +0 dagger (21, -7, Orc:1) a +0 chain mail a +0 dire flail a +0 giant club (21, -6, Orc:1) a +0 mace (22, -18, Orc:1) a +0 club (22, -17, Orc:1) a +0 robe a +0 dagger a +0 flail (22, -10, Orc:1) a +0 leather armour a +0 hand axe a +0 hand axe (22, -9, Orc:1) a +0 scale mail a +0 dagger a +0 club (22, -8, Orc:1) a +0 short sword a +0 glaive (22, -7, Orc:1) a +0 mace a +0 short sword a +0 flail (22, -6, Orc:1) a +0 hand axe a +0 plate armour a +0 glaive a +0 ring mail a +0 short sword a +0 hand axe a +0 mace (22, -5, Orc:1) a +0 leather armour a +0 dagger (23, -6, Orc:1) a +0 ring mail a +0 dagger a +0 chain mail a +0 flail (24, -19, Orc:1) a +0 hand axe (25, -20, Orc:1) a +0 mace a +0 arbalest a +0 plate armour Level 2 of the Orcish Mines [Shop] Vayn's Distillery a potion of invisibility (104 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) 2 potions of invisibility (208 gold) [Shop] Zuleidd's Magic Scroll Shop 2 scrolls of amnesia (80 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) 3 scrolls of identify (60 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) [Shop] Adomoedi's Distillery a potion of ambrosia (104 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) [Shop] Riuculid's Antique Armour Boutique +1 fire dragon scales (2278 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +2 leather armour of poison resistance (544 gold) a +2 ring mail of poison resistance (612 gold) a +1 leather armour of poison resistance (374 gold) a +0 chain mail (153 gold) a +0 ring mail (136 gold) a +0 crystal plate armour (2720 gold) (0, 0, Orc:2) a +0 giant spiked club (2, -15, Orc:2) a +0 mace a +0 leather armour (4, -22, Orc:2) a +2 longbow of flaming a +1 barding of fire resistance (5, -18, Orc:2) a +0 mace (6, -18, Orc:2) a +0 dagger a +0 robe (6, -17, Orc:2) a +0 trident a +0 chain mail (8, -20, Orc:2) a +0 flail (8, -19, Orc:2) a +0 dagger (8, -18, Orc:2) a +0 war axe (8, -7, Orc:2) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (9, -20, Orc:2) a +0 dire flail a +0 plate armour (12, -25, Orc:2) a +0 morningstar (17, -19, Orc:2) a +0 whip (18, -26, Orc:2) a +0 club a +2 hand axe of electrocution a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -25, Orc:2) a +0 hand axe a +0 flail a +0 war axe a +0 chain mail (18, -22, Orc:2) a +0 club (18, -21, Orc:2) a +2 trident of venom a +0 leather armour (18, -20, Orc:2) a +0 dagger a +0 robe (18, -19, Orc:2) a +0 flail a +0 club a +0 leather armour (18, -15, Orc:2) a +0 dagger a +0 robe (18, -14, Orc:2) a +0 dagger of draining a +0 robe (18, -13, Orc:2) a +0 whip a +0 war axe a +0 plate armour a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger a +0 robe (18, -12, Orc:2) a +0 war axe a +0 chain mail a +0 dagger (18, -11, Orc:2) a +0 dagger of venom a +0 robe (19, -25, Orc:2) a +1 mace of venom a +3 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 long sword a +0 chain mail (19, -24, Orc:2) a +0 dagger a +0 robe (19, -23, Orc:2) a +0 dagger a +0 robe (19, -21, Orc:2) a +0 scimitar a +0 leather armour (19, -20, Orc:2) a +0 trident a +0 hand axe (19, -18, Orc:2) a +0 long sword a +0 scale mail a +0 mace (19, -15, Orc:2) a +0 dagger of draining a +0 robe a +0 mace (19, -14, Orc:2) a +0 hand axe a +0 leather armour (19, -13, Orc:2) a +0 dagger a +0 falchion a +0 chain mail a +0 falchion a +0 club (19, -12, Orc:2) a +0 club a +0 chain mail a +0 short sword a +0 club (19, -10, Orc:2) a +0 mace (19, -9, Orc:2) a +0 dire flail a +0 plate armour (20, -30, Orc:2) a +1 dagger of flaming a +0 robe (20, -29, Orc:2) a +0 dagger a +0 robe (20, -27, Orc:2) a +0 trident (20, -26, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 glaive a +0 chain mail (20, -25, Orc:2) a +0 club a +0 dagger a +0 robe (36, -32, Orc:2) a +0 whip (36, -7, Orc:2) a +0 war axe (38, -35, Orc:2) a +0 long sword a +0 flail (38, -34, Orc:2) a +0 short sword a +0 plate armour a +0 dagger a +0 robe a +2 war axe of venom a +0 leather armour (38, -33, Orc:2) a +0 halberd a +0 plate armour (39, -35, Orc:2) a +0 whip a +2 antimagic hand axe a +0 dagger a +0 robe (39, -34, Orc:2) a +0 dagger (40, -35, Orc:2) a +0 trident (40, -34, Orc:2) a +0 club (46, -39, Orc:2) a +0 flail of protection (46, -38, Orc:2) a +0 robe a +0 dagger (46, -37, Orc:2) a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (47, -10, Orc:2) a +1 dagger of freezing (51, -12, Orc:2) a +0 club (52, -9, Orc:2) a +0 dagger a +0 leather armour a +0 scimitar a +0 chain mail (53, -9, Orc:2) a +0 mace of protection a +0 plate armour (55, -14, Orc:2) a +0 club a +0 leather armour (58, -14, Orc:2) a +0 dagger a +0 robe a +0 falchion (59, -14, Orc:2) a +0 dagger a +0 robe (59, -13, Orc:2) a +0 flail (61, -42, Orc:2) a +1 helmet a +1 pair of gloves of hurling Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (32, 14, Lair:1) a +0 chain mail (37, 1, Lair:1) a book of Air (62, 12, Lair:1) a scroll of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (9, -15, Lair:2) a book of Rime (16, 15, Lair:2) a wand of light (4) (17, -16, Lair:2) a +0 flail a +0 dire flail (17, -11, Lair:2) a +0 battleaxe (18, -25, Lair:2) a +0 shortbow (21, -23, Lair:2) a +0 scale mail (30, -37, Lair:2) a potion of berserk rage (30, 14, Lair:2) a staff of poison (34, -24, Lair:2) 2 stones (35, -17, Lair:2) a scroll of poison (35, 12, Lair:2) a +0 mace (36, -26, Lair:2) the +8 demon trident of Fundamental Breach {pain, Str+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). SInv: It lets you see invisible. (43, -23, Lair:2) a +0 great mace (44, -15, Lair:2) a +0 flail (52, -24, Lair:2) a +0 buckler (54, -27, Lair:2) a book of Fire Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of blinking (14, 22, Lair:3) a +0 trident (29, -16, Lair:3) a +0 ring mail (29, 6, Lair:3) a scroll of poison (36, -8, Lair:3) a scroll of poison (48, 0, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (0, 12, Lair:4) a +0 chain mail (3, -5, Lair:4) a +0 sling (6, -1, Lair:4) 3 poisoned darts (18, -14, Lair:4) a +0 pair of boots (19, -5, Lair:4) a +0 war axe (30, 6, Lair:4) a book of Ice (42, 11, Lair:4) a potion of flight (46, -1, Lair:4) a scroll of fear (47, 8, Lair:4) a wand of flame (5) (56, 0, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 15, Lair:5) 5 stones (1, 13, Lair:5) 4 stones (1, 15, Lair:5) 8 stones (2, 13, Lair:5) 5 stones (2, 15, Lair:5) 7 stones (4, 13, Lair:5) 3 stones (5, 35, Lair:5) a wand of iceblast (6) (6, 33, Lair:5) a +0 chain mail (13, -9, Lair:5) a wand of light (5) (20, 1, Lair:5) the +4 quarterstaff of the Scavenger {freeze, rN+++ Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. (22, 8, Lair:5) a +0 quarterstaff (24, 14, Lair:5) a +0 helmet (29, 12, Lair:5) 7 stones (31, 3, Lair:5) a scroll of noise (34, 31, Lair:5) 3 stones (39, 8, Lair:5) a +1 leather armour of cold resistance (41, 6, Lair:5) 2 potions of berserk rage (43, -12, Lair:5) 6 stones (44, -8, Lair:5) a scroll of fear (50, 0, Lair:5) a +0 dagger a +0 robe a scroll of immolation (50, 25, Lair:5) a scroll of butterflies (50, 32, Lair:5) a +0 dagger a +0 robe (51, 9, Lair:5) a scroll of butterflies (52, -15, Lair:5) a +0 plate armour (52, 9, Lair:5) a staff of poison (52, 16, Lair:5) a +0 dagger a +0 robe (52, 38, Lair:5) a +1 great sword of draining (53, 4, Lair:5) a +0 dagger a +0 robe (53, 11, Lair:5) a staff of cold (53, 23, Lair:5) 3 curare-tipped darts (56, -12, Lair:5) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +4 spear a +0 sling (3, -6, Shoals:1) the +6 trident of Ravage {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (5, -7, Shoals:1) a +0 war axe (9, -13, Shoals:1) a phantom mirror (9, 21, Shoals:1) a +1 vorpal trident a throwing net (11, 21, Shoals:1) a +0 spear a +0 sling (12, -12, Shoals:1) a +0 cloak (13, -7, Shoals:1) the +10 spear "Qodd" {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (14, -8, Shoals:1) a +0 dagger a +0 robe (14, -7, Shoals:1) 4 large rocks (15, -7, Shoals:1) the +7 broad axe of Desertification {venom, *Corrode Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. (15, 6, Shoals:1) a +0 rapier (15, 14, Shoals:1) a +3 whip (18, 3, Shoals:1) a +5 rapier of venom a +0 robe (21, 4, Shoals:1) a +1 rapier of electrocution a +0 pair of gloves (27, -13, Shoals:1) a +0 trident (35, 11, Shoals:1) a wand of flame (7) (36, 16, Shoals:1) a scroll of identify (40, 0, Shoals:1) a +0 robe (48, -11, Shoals:1) a +0 robe a +1 trident of freezing (50, -14, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 7 stones (4, 26, Shoals:2) a +0 trident (11, -10, Shoals:2) a +2 vampiric hand axe (14, -1, Shoals:2) a +0 club (21, -7, Shoals:2) a scroll of identify (28, 23, Shoals:2) a scroll of identify (35, 24, Shoals:2) a wand of light (6) (39, 17, Shoals:2) a throwing net (40, -7, Shoals:2) a scroll of identify (42, 17, Shoals:2) a +0 trident (43, 19, Shoals:2) 4 stones (48, -8, Shoals:2) a +0 spear (49, -10, Shoals:2) a +0 spear a +0 sling (50, -9, Shoals:2) a +1 vorpal trident a +0 robe (50, 0, Shoals:2) a potion of flight (51, -9, Shoals:2) a +0 longbow (53, 9, Shoals:2) a scroll of magic mapping Level 3 of the Shoals (3, 6, Shoals:3) a +0 hand axe (10, 24, Shoals:3) a +0 quarterstaff a +0 sling (12, 29, Shoals:3) a +0 trident (13, 27, Shoals:3) 4 stones (14, -12, Shoals:3) a +0 hand axe (15, -13, Shoals:3) a +0 longbow a +0 spear (17, -1, Shoals:3) a +0 rapier of protection (unseen) (17, 1, Shoals:3) the +1 cloak of Duty {Harm rPois rF- rCorr} rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (unseen) (21, 26, Shoals:3) a scroll of noise (22, 0, Shoals:3) a +0 cloak (25, -11, Shoals:3) a +0 trident (31, -3, Shoals:3) a +0 spear (36, 6, Shoals:3) a scroll of immolation (37, 2, Shoals:3) 4 stones (38, -1, Shoals:3) a +0 mace of protection (39, 9, Shoals:3) a +0 scale mail (41, 24, Shoals:3) a +0 longbow a +0 spear (41, 25, Shoals:3) a +0 club a +0 sling (41, 26, Shoals:3) a +0 quarterstaff a +0 sling (42, 24, Shoals:3) a +0 spear a +0 sling a +2 spectral quarterstaff a +0 sling (52, 30, Shoals:3) 9 stones (57, 28, Shoals:3) a scroll of identify (60, 10, Shoals:3) a +0 club a +0 sling (61, 10, Shoals:3) a +0 spear a +0 sling a +0 quarterstaff a +0 sling Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (1, -20, Spider:1) a book of Fire (5, 4, Spider:1) a scroll of butterflies (7, -17, Spider:1) a +0 morningstar (11, 15, Spider:1) a +0 dagger (18, 1, Spider:1) a scroll of identify (21, -9, Spider:1) a +2 leather armour of fire resistance (23, 5, Spider:1) a ring of flight (24, 21, Spider:1) a wand of paralysis (5) (31, -32, Spider:1) a scroll of fear (35, -28, Spider:1) a +0 rapier (38, -27, Spider:1) a staff of poison (43, -16, Spider:1) the +8 sling "Tader" {venom, rF+ rN+ Dex+4} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. a +0 short sword of electrocution (44, -4, Spider:1) a scroll of butterflies (47, 0, Spider:1) a scroll of identify (50, -8, Spider:1) 2 stones (51, 5, Spider:1) a +0 war axe (55, -9, Spider:1) a +2 vorpal broad axe (56, -26, Spider:1) a +4 ring of protection (60, -36, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe a +0 war axe (0, 1, Spider:2) a +0 robe a +0 hand axe (0, 2, Spider:2) a +0 robe a +0 hand axe of venom (8, -3, Spider:2) a +0 war axe (11, 6, Spider:2) a scroll of poison (15, 9, Spider:2) a +0 plate armour (16, 6, Spider:2) 8 stones (17, -14, Spider:2) a scroll of identify (18, -8, Spider:2) a +0 hand axe a +0 scale mail (21, -6, Spider:2) a staff of poison (22, 12, Spider:2) a redback corpse (23, 11, Spider:2) a +2 kite shield of protection (23, 12, Spider:2) a redback corpse (24, 10, Spider:2) a sun moth corpse (24, 11, Spider:2) a culicivora corpse (24, 12, Spider:2) a redback corpse (25, -11, Spider:2) 7 stones (26, -4, Spider:2) a potion of flight (26, 4, Spider:2) a +2 scimitar of flaming (28, 4, Spider:2) a wand of paralysis (3) (31, -9, Spider:2) a staff of poison (35, 7, Spider:2) a +0 great sword (36, -9, Spider:2) a +1 mace of draining (37, 13, Spider:2) a +0 robe (39, -8, Spider:2) a +0 short sword (42, 7, Spider:2) a +0 dagger Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (3, -2, Spider:3) a potion of curing (4, -11, Spider:3) 16 gold pieces (6, 1, Spider:3) a wand of flame (4) (7, -5, Spider:3) a jumping spider corpse (8, -3, Spider:3) a redback corpse a tarantella corpse (8, -2, Spider:3) a jumping spider corpse (9, -5, Spider:3) a steelbarb worm corpse (9, -4, Spider:3) a tarantella corpse (9, -3, Spider:3) a redback corpse (14, -9, Spider:3) a potion of berserk rage