qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 12, D:1) a book of Maledictions (9, 0, D:1) 5 stones (14, 15, D:1) a potion of flight (18, 30, D:1) a staff of air (20, 31, D:1) a +0 dagger (25, 27, D:1) a +0 scale mail (29, -3, D:1) a throwing net (34, -5, D:1) a +0 short sword 3 stones (44, 9, D:1) a +0 short sword (53, 10, D:1) a +0 scale mail (54, 10, D:1) a +0 scale mail (54, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 22, D:2) a +0 hammer (9, -1, D:2) a jackal skeleton (9, 0, D:2) a +0 flail a gnoll skeleton (10, -5, D:2) a +0 halberd 2 throwing nets 8 gold pieces a gnoll corpse (10, 0, D:2) a +0 club (22, 7, D:2) a frilled lizard corpse (skeletalised by now) (30, 8, D:2) a +0 sling (32, -4, D:2) a jackal corpse a jackal corpse a jackal corpse (33, -4, D:2) a jackal corpse a jackal corpse a jackal corpse a jackal corpse (35, 7, D:2) a bat corpse (skeletalised by now) (37, 0, D:2) a +0 robe (38, 5, D:2) a bat corpse (skeletalised by now)