qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (19, 28, D:1) a ring of flight (21, 6, D:1) a stone (21, 7, D:1) a stone (21, 8, D:1) a stone (21, 9, D:1) a stone (21, 10, D:1) 3 stones (22, 4, D:1) a stone (22, 6, D:1) 3 stones (22, 9, D:1) 2 stones (22, 11, D:1) a stone (23, 5, D:1) 2 stones (23, 6, D:1) a stone (23, 7, D:1) 4 stones (23, 12, D:1) a stone (24, 6, D:1) a stone (24, 7, D:1) 2 stones (24, 9, D:1) 2 stones (24, 10, D:1) a stone (24, 11, D:1) a stone (24, 12, D:1) a stone (25, 8, D:1) a stone (25, 10, D:1) a stone (27, 7, D:1) a stone (28, -28, D:1) a +0 dagger (30, -20, D:1) a +0 dagger (30, 19, D:1) a +0 club 2 stones (31, 10, D:1) a +0 dagger of venom (41, 5, D:1) a stone (43, -5, D:1) a +0 club (46, 0, D:1) a +0 leather armour (49, 8, D:1) a +0 war axe (51, 3, D:1) a +0 spear Level 2 of the Dungeon [Shop] Zofum's Weapon Emporium a +1 flail of pain (219 gold) 9 stones (12 gold) a +0 spear (42 gold) a +0 sling (21 gold) a +0 mace (42 gold) 4 stones (5 gold) 5 stones (7 gold) the +6 hand axe of Reinforcement {freeze, *Rage rF+++ rN+++} (1348 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It renders you almost immune to fire. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 rapier of distortion (308 gold) a +1 whip of electrocution (184 gold) a +0 quarterstaff (56 gold) (0, 0, D:2) a +0 club (1, -14, D:2) 2 stones (1, -4, D:2) a book of the Wilderness (4, -25, D:2) a potion of magic (4, -4, D:2) a +0 dagger (6, -16, D:2) a +0 dagger (17, -50, D:2) a +0 spear (21, -48, D:2) a human corpse (skeletalised by now) (27, -52, D:2) a bat corpse (skeletalised by now) (29, -42, D:2) a throwing net (35, -4, D:2) 5 stones (36, -24, D:2) a +0 ring mail (38, -10, D:2) a +0 short sword 3 stones (40, -50, D:2) a +0 robe (42, -48, D:2) a quokka corpse (skeletalised by now) (42, -34, D:2) a book of Winter (43, -41, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 whip a gnoll corpse (1, 1, D:3) an adder corpse (1, 2, D:3) a +0 spear a gnoll corpse (1, 6, D:3) 8 gold pieces (2, -1, D:3) an adder corpse (4, 6, D:3) 16 gold pieces (4, 8, D:3) a +0 spear