qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (14, -1, D:1) a +0 dagger (47, 32, D:1) a +0 ring mail (55, 24, D:1) a +0 club (56, 25, D:1) a +0 spear (57, -13, D:1) a +0 dagger 3 stones (59, 21, D:1) a +0 short sword (61, 3, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) the +1 leather armour "Fuog Reu" {Str+8 Int+3 Dex-3 Stlth-} Str: It affects your strength (+8). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). Stlth: It makes you less stealthy. (6, 6, D:2) a potion of invisibility a potion of degeneration (7, -23, D:2) a +0 leather armour (13, -23, D:2) a +0 short sword a kobold corpse (14, 24, D:2) a +0 vampiric dagger (16, 8, D:2) a +0 club (18, 3, D:2) 8 stones (20, -18, D:2) a hobgoblin corpse (skeletalised by now) (26, -15, D:2) a +0 club (31, -15, D:2) a +2 dagger of venom (31, -12, D:2) a +0 mace (33, 25, D:2) a +0 robe (41, -20, D:2) a +0 robe (57, 23, D:2) 4 poisoned darts (57, 24, D:2) a book of Geomancy (58, 23, D:2) a book of Alchemy (60, 26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, 3, D:3) 3 poisoned darts