qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -3, D:1) a +0 short sword (10, -5, D:1) a +0 robe (16, 21, D:1) a +0 club (18, -22, D:1) 3 stones (25, 4, D:1) a +0 ring mail (28, 3, D:1) a +0 ring mail (33, -19, D:1) a book of Changes (41, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Tinatz's Antique Weapon Emporium a +0 arbalest (117 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +0 shortbow (78 gold) a +1 falchion of holy wrath (322 gold) a +0 flail (91 gold) a +4 short sword of venom (665 gold) a +0 war axe (91 gold) a +0 war axe (91 gold) a +0 flail of distortion (278 gold) (0, 0, D:2) a book of Fire (1, 24, D:2) a +0 dagger a +0 sling (7, 0, D:2) a scroll of amnesia (8, 28, D:2) a +0 club a +0 sling (11, 3, D:2) a +0 whip 2 stones (20, 16, D:2) 5 poisoned darts (21, 8, D:2) a +0 whip (27, 38, D:2) a +0 scale mail (29, 13, D:2) a +0 dagger (30, 26, D:2) 5 poisoned darts (33, 5, D:2) a scroll of magic mapping (38, 35, D:2) a scroll of immolation (39, -2, D:2) a +0 spear (44, 28, D:2) a scroll of magic mapping Level 3 of the Dungeon (5, -2, D:3) a +0 whip (5, 3, D:3) a +0 leather armour (14, 33, D:3) a stone (18, -5, D:3) a +0 dagger a +0 robe (20, 21, D:3) a +0 spear (22, 13, D:3) a scroll of amnesia (23, -8, D:3) a +0 robe a +0 dagger (25, -14, D:3) 7 stones (31, 0, D:3) a +0 dagger (35, 1, D:3) a +0 mace a +0 club (58, -4, D:3) a book of Winter Level 4 of the Dungeon [Shop] El's Dragon-Slaying Spoils +0 steam dragon scales (400 gold) +2 acid dragon scales (520 gold) +1 swamp dragon scales (570 gold) +0 fire dragon scales (600 gold) the +0 ice dragon scales of Beloved Miracles {rF- rC++ rN+} (712 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. +0 pearl dragon scales (1000 gold) +0 shadow dragon scales (800 gold) +0 storm dragon scales (800 gold) +0 gold dragon scales (800 gold) the quicksilver dragon scales of the Shoals {-Cast Harm Fly Will+ Str+4} (705 gold) Str: It affects your strength (+4). Fly: It grants you flight. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Will: It increases your willpower. (0, 0, D:4) a scroll of blinking (12, 10, D:4) a +0 chain mail (13, 27, D:4) a +0 ring mail (14, -4, D:4) a potion of degeneration a potion of invisibility a ring of wizardry (15, -8, D:4) a +0 hammer (16, 11, D:4) 5 stones (20, 19, D:4) a scroll of immolation (21, 16, D:4) a +0 scale mail (24, 6, D:4) a +2 mace of holy wrath (24, 8, D:4) a +0 mace (25, 29, D:4) a water moccasin corpse (skeletalised by now) (32, -5, D:4) a +3 short sword (32, 31, D:4) a +0 dagger a +0 leather armour a +0 whip (33, 20, D:4) a +0 mace a +0 leather armour (33, 24, D:4) a scroll of magic mapping (37, -13, D:4) a +0 leather armour (37, 31, D:4) a +0 club (38, 22, D:4) an Everburning Encyclopedia Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces