qw Level 1 of the Dungeon (3, 4, D:1) a +0 spear (4, 15, D:1) a +0 club (4, 21, D:1) a +0 club (7, 20, D:1) 2 stones a +0 club (7, 21, D:1) a +1 dagger of venom a +0 short sword (17, 6, D:1) 7 stones (18, 14, D:1) a staff of earth (30, 28, D:1) a +0 club (38, 26, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -5, D:2) a +0 shortbow (2, 4, D:2) a +0 robe (17, -21, D:2) a +0 leather armour (24, 2, D:2) a +0 short sword (50, 3, D:2) a scroll of fear (51, -12, D:2) 2 stones Level 3 of the Dungeon [Shop] Catialam's General Store a scroll of noise (11 gold) 5 stones (5 gold) the +8 glaive "Newt's Curse" {venom, rElec Dex-5 Stlth+} (595 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a staff of air (275 gold) the ring of Weguy {rCorr MP+9} (504 gold) [ring of resist corrosion] MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 hand axe (33 gold) a wand of roots (9) (237 gold) a scroll of teleportation (33 gold) (0, 0, D:3) a +0 chain mail (4, 13, D:3) a +0 club (18, 28, D:3) a wand of charming (8) (21, 1, D:3) a +0 leather armour (26, -8, D:3) 4 stones (35, 7, D:3) a +0 ring mail (36, 15, D:3) a +0 robe (49, 6, D:3) a +0 robe (52, 30, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 7 stones (2, 23, D:4) a +0 dagger (18, 31, D:4) a +1 dagger of draining (19, 10, D:4) a +0 falchion (19, 36, D:4) a +0 short sword 4 stones (20, 4, D:4) a +0 club (21, 26, D:4) 7 stones (22, 22, D:4) a +0 dagger (26, 20, D:4) 3 stones (27, 8, D:4) a +0 war axe 2 stones (35, 6, D:4) a +0 dagger (35, 25, D:4) 5 poisoned darts (44, 32, D:4) a +0 robe (46, 1, D:4) a +0 dagger (47, 11, D:4) a +0 rapier a +0 leather armour a wand of roots (9) Level 5 of the Dungeon [Shop] Qeteror's Weapon Boutique 9 stones (9 gold) a +0 trident (35 gold) a +3 shortbow (200 gold) the +7 spear of the Hidden Vale {flame, *Noise rElec Dex+4 SInv} (635 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make noises in combat. 3 stones (3 gold) a +0 flail (35 gold) a +3 dagger of speed (230 gold) a +0 spear (30 gold) a +0 long sword (35 gold) [Shop] Biusta's Weapon Shoppe a +0 rapier (48 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) 3 stones (3 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) (0, 0, D:5) a +0 spear (2, 0, D:5) a +0 spear (5, 23, D:5) a +0 leather armour (10, -3, D:5) a +0 whip a +0 leather armour (10, -2, D:5) a +0 spear (14, 0, D:5) 4 stones (14, 31, D:5) a +0 giant club (15, 12, D:5) a +1 short sword of draining a +0 leather armour a +0 dagger a +1 robe of fire resistance (15, 14, D:5) a +0 dagger a +0 scale mail (16, -16, D:5) a +0 ring mail (16, 13, D:5) a +0 whip (33, 19, D:5) a +0 giant club (39, 14, D:5) a +0 flail (44, 35, D:5) a +0 spear (49, -5, D:5) a +0 flail (51, 20, D:5) a +0 flail (54, -4, D:5) a +0 flail a +0 scale mail (55, 23, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Qoseum's Book Shoppe a book of Party Tricks (224 gold) Yhanwym's Tome of Frostbite (644 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ice Form Ice/Transmutation 4 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 7 the Guide on Transposed Malediction (392 gold) Spells Type Level a - Blink Translocation 2 b - Inner Flame Hexes/Fire 3 c - Dispersal Translocation 6 a book of Blasting (560 gold) a book of the Hunter (364 gold) the Essays on Dislocated Gloom (588 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Disjunction Translocation 8 a book of the Dragon (644 gold) a book of Spectacle (448 gold) a book of Rime (392 gold) [Shop] Gommaff's Book Shoppe a book of Rime (392 gold) a book of Minor Magic (252 gold) a book of Party Tricks (224 gold) a book of Maledictions (364 gold) a book of Fire (420 gold) a book of Blasting (560 gold) a book of Debilitation (280 gold) [Shop] Sasosch's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of poison (48 gold) a scroll of fear (48 gold) a scroll of fog (48 gold) [Shop] Numemu's Antique Armour Shop the +1 leather armour of the Cobbler {rC+ Will+} (638 gold) rC: It protects you from cold. Will: It increases your willpower. a +0 helmet (108 gold) a +0 chain mail (108 gold) a scarf of harm (216 gold) a +3 leather armour (456 gold) a +2 buckler of protection (516 gold) a +0 robe of willpower (184 gold) a +0 pair of boots (108 gold) the +11 acid dragon scales of Bedevilment {rN+ rCorr Stlth+} (2551 gold) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. [Shop] Dabbeni's Magic Scroll Shop a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (0, 0, D:6) a +5 flail a +0 robe (0, 1, D:6) a +5 trident of freezing a +0 robe (2, -1, D:6) a +2 battleaxe of freezing a +0 robe (2, 21, D:6) a +0 flail (2, 22, D:6) a +3 flail of protection (3, -1, D:6) a +4 scimitar a +0 robe (3, 21, D:6) a +0 spear (3, 25, D:6) a +0 spear (4, -1, D:6) a +2 dire flail a +0 robe (8, 45, D:6) a +0 long sword (19, 43, D:6) 6 stones (24, 28, D:6) a +0 dagger a +0 leather armour (28, 36, D:6) 2 stones (43, 1, D:6) a +0 halberd a +0 robe (43, 49, D:6) a +0 giant club (44, 1, D:6) a +0 falchion a +0 robe (44, 2, D:6) a +1 dagger a +0 robe (46, 45, D:6) a wand of digging (7) (47, 1, D:6) a +0 dagger a +0 robe (47, 55, D:6) a potion of degeneration a potion of flight a potion of invisibility (48, 1, D:6) a +4 mace a +0 robe (49, 20, D:6) a +0 whip (57, 16, D:6) a scroll of fog (58, 41, D:6) a scroll of vulnerability Level 7 of the Dungeon (0, 0, D:7) a stone (16, 2, D:7) a +0 dagger (17, 20, D:7) a +0 hand axe a +0 ring mail (27, 18, D:7) a +0 spear (27, 19, D:7) a +0 club a +0 whip a +0 leather armour the +4 rapier of Goxt {vorpal, rC- rCorr Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 robe a +0 club a +0 halberd (27, 20, D:7) a +0 whip a +0 flail a +0 flail (28, 18, D:7) a +0 spear (28, 19, D:7) a +0 spear (29, -10, D:7) a +0 whip a +0 rapier a curare-tipped dart (29, -9, D:7) a +0 dagger a +0 club (31, 18, D:7) a +0 robe (35, -9, D:7) a +0 shortbow (35, 16, D:7) a +0 club (37, -1, D:7) a +0 shortbow (38, -4, D:7) a potion of degeneration (40, -3, D:7) a +0 whip a +0 leather armour (45, 3, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (2, 3, D:8) a wand of roots (8) (4, 4, D:8) 9 stones (7, -1, D:8) a scroll of blinking (15, 10, D:8) a +0 shortbow a centaur corpse (17, 32, D:8) a +0 robe (21, 24, D:8) a bullfrog corpse (24, 15, D:8) a +0 leather armour the Ecumenical Temple