qw Level 1 of the Dungeon [Shop] Saosm's General Store a potion of curing (30 gold) a condenser vane (400 gold) a scroll of enchant weapon (75 gold) a +0 leather armour (20 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) (0, 0, D:1) a +0 club (2, -19, D:1) a +0 rapier (6, -26, D:1) a +0 dagger (7, -12, D:1) a +0 club (8, 2, D:1) a +0 dagger (12, -1, D:1) a +0 trident (13, 22, D:1) 8 stones (15, -22, D:1) a +0 ring mail (22, 7, D:1) a +0 dagger (27, 14, D:1) 2 stones (28, 1, D:1) a +0 robe (32, 23, D:1) a +0 dagger (33, -3, D:1) a +0 dagger (43, 5, D:1) 3 datura-tipped darts (44, 21, D:1) a +0 short sword (45, 16, D:1) a +0 ring mail (60, 1, D:1) 4 stones Level 2 of the Dungeon (2, -16, D:2) the +1 robe of the Fiend {rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. (6, -14, D:2) a +0 club a stone (6, 4, D:2) Great Wizards, Vol. II (7, -21, D:2) a scroll of magic mapping (11, -31, D:2) a potion of brilliance (16, -27, D:2) a +0 leather armour (18, -7, D:2) a +0 dagger (19, -7, D:2) a +0 whip (32, -17, D:2) 9 stones (33, -29, D:2) a +0 club (33, 3, D:2) a +0 dagger a +0 mace (37, 0, D:2) a +0 hand axe (43, -5, D:2) a +0 robe (46, -6, D:2) a +0 dagger of draining (48, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (12, -11, D:3) a +0 whip a +1 sling of flaming 11 gold pieces (12, 6, D:3) a +0 dagger a goblin corpse (13, -11, D:3) a +0 short sword a +0 scale mail a +0 flail a +0 ring mail an orc corpse (16, 8, D:3) a +0 dagger a kobold corpse