qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 23, D:1) a +0 sling (7, 23, D:1) a +0 club a +0 short sword 5 stones (8, 4, D:1) a +0 club (9, 5, D:1) a +0 dagger (9, 30, D:1) a +0 leather armour (12, 41, D:1) a +0 dagger (32, 32, D:1) a ring of magical power (33, -4, D:1) a +0 hand axe (35, -2, D:1) a +0 great sword (38, 41, D:1) a +0 spear (45, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe a wand of roots (6) the human corpse of Sigmund (10, 18, D:2) a +0 short sword (32, 44, D:2) a +0 long sword (34, 18, D:2) an adder corpse (34, 57, D:2) a +0 whip 3 stones (39, 2, D:2) 5 stones (42, 2, D:2) a +0 trident (42, 47, D:2) a quokka corpse (skeletalised by now) (50, 38, D:2) a +0 dagger a kobold corpse (skeletalised by now)