Dungeon Crawl Stone Soup version 0.30-a0-174-gbc10bd73c2 (webtiles) character file. Game seed: 2482400942450909582 126 qw the Chopper (level 5, -16/32 HPs) Began as a Gargoyle Fighter on Oct 1, 2022. Demolished by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:00:53 (2579 turns). qw the Chopper (Gargoyle Fighter) Turns: 2579, Time: 00:00:54 Health: -16/32 AC: 14 Str: 22 XL: 5 Next: 10% Magic: 5/5 EV: 7 Int: 8 God: Gold: 183 SH: 5 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . Y - +1 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . i - +0 chain mail rPois inf Reflect . (no helmet) rElec + Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.25/turn m - +6 ring of dexterity MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting - Level 4.6 Axes - Level 3.2 Armour + Level 0.0 Dodging - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons l - a +0 flail Y - a +1 war axe (weapon) Armour c - a +0 buckler (worn) i - a +0 chain mail (worn) k - a +0 cloak (worn) n - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You took it off an orc on level 3 of the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery m - a +6 ring of dexterity (left hand) Potions a - a potion of cancellation {unknown} d - 2 potions of might f - a potion of attraction {unknown} g - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Message History Things that are here: a +0 dagger; 5 stones Things that are here: a +0 dagger; 4 stones There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll of enchant armour. There is a stone staircase leading up here. Existing waypoints: (1) D:2 (2) D:3 Assign waypoint to what number? (0-9, D - delete waypoint) Waypoint 1 re-assigned from D:2 to D:4. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! You hear a shout! You see here a scroll of enchant armour. A goblin comes into view. It is wielding a +0 dagger. You slash the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. A goblin comes into view. It is wielding a +0 club. You slash the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. You hit the two-headed ogre. The two-headed ogre is heavily wounded. You slash the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. The goblin hits you but does no damage. You slash the two-headed ogre! The two-headed ogre is almost dead. You barely miss the goblin. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... $#...... #..... #..... #.... # #..g. .# ##..####.# #..Og....##### #..@..<....... #.........####### #######.#..... #.#.#### #...# ##### You could see a two-headed ogre and 2 goblins. Vanquished Creatures 3 gnolls (D:2) 3 adders 2 worms 3 dart slugs (D:1) 2 orcs (D:3) 3 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 6 hobgoblins 6 quokkas 4 bats 3 frilled lizards 8 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-13-gfc7b4b4 0 | D:1 | 0 ||| qw: Game counter: 1937 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 38 | D:1 | Reached skill level 2 in Axes 42 | D:1 | 42 ||| Stepping ~*~*~tactically~*~*~ (stealth). 47 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 80 | D:1 | Found a faded altar of an unknown god. 149 | D:1 | 149 ||| Stepping ~*~*~tactically~*~*~ (stealth). 151 | D:1 | 151 ||| Stepping ~*~*~tactically~*~*~ (stealth). 164 | D:1 | 164 ||| Stepping ~*~*~tactically~*~*~ (stealth). 194 | D:1 | 194 ||| Stepping ~*~*~tactically~*~*~ (hiding). 202 | D:1 | Reached skill level 3 in Axes 258 | D:1 | 258 ||| Stepping ~*~*~tactically~*~*~ (hiding). 267 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 805 | D:1 | 805 ||| UPGRADING to +0 chain mail. 815 | D:1 | 815 ||| DROPPING +0 scale mail. 816 | D:1 | 816 ||| UPGRADING to +0 cloak. 821 | D:1 | 821 ||| READING scroll labelled POYRYH BAUDATA. 992 | D:2 | 992 ||| Stepping ~*~*~tactically~*~*~ (stealth). 993 | D:2 | 993 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1019 | D:2 | 1019 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1031 | D:2 | 1031 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1032 | D:2 | 1032 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1040 | D:2 | Reached XP level 4. HP: 27/28 MP: 4/4 1047 | D:2 | Reached skill level 4 in Axes 1059 | D:2 | 1059 ||| DROPPING +0 whip. 1485 | D:2 | 1485 ||| READING scroll labelled HOAGOT SANIYKIL. 1486 | D:2 | 1486 ||| READING scroll labelled VOURGH QAKHLUC. 1723 | D:3 | 1723 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1725 | D:3 | 1725 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1744 | D:3 | Reached XP level 5. HP: 30/32 MP: 5/5 1777 | D:3 | 1777 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1994 | D:3 | Found Ompaddoi's Weapon Shoppe. 2502 | D:3 | 2502 ||| UPGRADING to +6 ring of dexterity. 2503 | D:3 | 2503 ||| READING scroll labelled YLUSUE MUSSAO. 2504 | D:3 | 2504 ||| READING scroll labelled DEPHOW WUSTIZI. 2571 | D:4 | Noticed a two-headed ogre 2578 | D:4 | HP: 5/32 [two-headed ogre/+0 giant club (6)] 2579 | D:4 | Demolished by a two-headed ogre Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_lakefront_shop, grunt_ministairs_6 D:4: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_b, co_window_cross_4, co_window_corner_b, co_window_cross_4, co_window_2corner, co_window_unsneaky_path_e, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, minmay_fountain_box, minmay_goblin_outpost Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 4 | 4.6 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 65 | 95 || 160 Throw: Boomerang | 33 | 5 || 38 Use: Scroll | 1 | 4 || 5 Armor: Scale mail | 23 | || 23 Chain mail | 13 | 56 || 69 Dodge: Dodged | 24 | 34 || 58 Block: Buckler | 13 | 13 || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 178 | 3 | 1.7 | 55 | 2 | 3.5 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 81 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 49 | 3 | 5.8 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+-------