qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -4, D:1) a +0 club (13, 5, D:1) 15 gold pieces (24, 18, D:1) a book of Necromancy (44, 1, D:1) a +0 club 2 stones (48, 15, D:1) a book of Debilitation (52, -4, D:1) a scroll of blinking a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 3 stones (7, 1, D:2) 4 large rocks (11, -18, D:2) a +0 club (13, -17, D:2) a +0 scale mail a +0 hand axe (15, -19, D:2) a +0 dagger (16, 1, D:2) a +0 rapier (18, -5, D:2) a +0 leather armour (25, 5, D:2) 5 stones (28, -39, D:2) a +0 dagger (28, 7, D:2) a +0 short sword (34, -33, D:2) a +0 club (40, 5, D:2) a scroll of blinking (42, -3, D:2) a +0 spear (50, -11, D:2) a +0 club 5 stones (50, 0, D:2) a +0 war axe a +6 ring of intelligence (51, -2, D:2) a +0 robe (56, -15, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (7, 0, D:3) Maxwell's Memoranda (9, -7, D:3) 8 stones (16, 10, D:3) 5 stones a +0 dagger (17, 1, D:3) a +0 dagger (22, -6, D:3) a +0 sling (29, 26, D:3) 7 stones (37, 10, D:3) a +0 mace (39, 23, D:3) a staff of fire (46, 26, D:3) 4 stones (50, 28, D:3) a scarf of harm Level 4 of the Dungeon (0, 0, D:4) a scroll of butterflies (2, -2, D:4) 3 curare-tipped darts (4, 4, D:4) a ball python corpse (skeletalised by now) (5, 33, D:4) 13 gold pieces (6, 39, D:4) 2 scrolls of amnesia a ring of wizardry (12, 11, D:4) a stone (19, 27, D:4) a +0 giant spiked club an ogre skeleton (24, -2, D:4) a +0 dagger (25, -7, D:4) an amulet of regeneration (28, 24, D:4) a stone (28, 32, D:4) a +2 dagger of protection (29, 10, D:4) a book of Changes (30, 29, D:4) a +0 shortbow (31, 28, D:4) 2 potions of brilliance (32, 6, D:4) a scroll of magic mapping (34, 6, D:4) a +0 dagger (39, 27, D:4) a +2 dire flail of draining a wand of flame (16) Level 5 of the Dungeon [Shop] Juzuitwo's Weapon Shop a +0 dagger (20 gold) the +9 war axe of Innocence {freeze, Dex+4} (667 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a +0 spear (30 gold) a +0 war axe (35 gold) 3 stones (3 gold) 6 poisoned darts (24 gold) the +9 sling of the Peculiar Scars {flame, Str+3} (610 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). 6 stones (6 gold) [Shop] Futwyerr's Assorted Antiques a +0 pair of gloves (135 gold) a +0 falchion of holy wrath (222 gold) a +0 pair of boots (135 gold) a condenser vane (1200 gold) a +0 long sword (105 gold) a potion of brilliance (120 gold) the +8 long sword of Esixei Qasmu {vorpal, rF+ MP+9 Int+4} (2595 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). (0, 0, D:5) a +0 dagger an orc corpse (1, 4, D:5) a +0 dagger a +0 robe (1, 5, D:5) a +0 club a +0 leather armour (2, 3, D:5) a +0 dagger (9, -7, D:5) a +1 war axe of venom a +0 flail (10, -9, D:5) a +0 club (10, 4, D:5) a scroll of blinking (11, -6, D:5) a human corpse (14, -11, D:5) a hound corpse (14, 0, D:5) a +0 spear a gnoll corpse (15, -16, D:5) a +0 rapier (15, 1, D:5) a +0 club a +0 ring mail a +0 short sword a +0 ring mail a +0 whip an orc corpse an orc corpse (15, 2, D:5) an adder corpse (16, 1, D:5) a +0 whip (23, 11, D:5) a +2 whip of venom (25, -15, D:5) a potion of curing