qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -2, D:1) a +0 dagger (11, 1, D:1) a book of Dreams (15, -12, D:1) a +0 club (15, -4, D:1) a +0 dagger (17, 4, D:1) a stone (17, 14, D:1) a +0 leather armour (17, 26, D:1) a +0 ring mail (20, -30, D:1) a +2 dagger of speed (21, -31, D:1) a +0 dagger (23, -2, D:1) a +0 short sword (25, -31, D:1) a +0 dagger (26, -7, D:1) a +0 club (30, -3, D:1) a +0 dagger a stone (31, 18, D:1) 6 stones (36, -30, D:1) a +0 mace (36, 6, D:1) a +0 club (36, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, 9, D:2) a +0 mace (4, 18, D:2) a +0 long sword (9, 2, D:2) an adder corpse (skeletalised by now) (20, 12, D:2) a quokka corpse (20, 24, D:2) a +2 spectral quarterstaff (27, 20, D:2) a hobgoblin corpse (27, 21, D:2) a +0 short sword 2 stones (32, 33, D:2) a +0 robe (36, 34, D:2) a +0 club (41, 27, D:2) a scroll of vulnerability