qw Level 1 of the Dungeon (11, -6, D:1) 2 stones (36, 11, D:1) a +0 short sword (40, 28, D:1) a +0 spear (41, 24, D:1) 4 stones (42, 45, D:1) a potion of flight a scroll of vulnerability (50, 31, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (9, 6, D:2) a +0 flail a +0 leather armour (10, 6, D:2) a +0 club (20, -4, D:2) a staff of death (21, 6, D:2) a +0 club a +0 trident a +3 dagger a +0 robe (29, -3, D:2) a +0 club (29, 31, D:2) 2 curare-tipped darts (33, 11, D:2) a +0 short sword (51, -1, D:2) a +0 club (54, 18, D:2) a +4 spear (57, 0, D:2) a +0 dagger (59, 6, D:2) a +0 leather armour (59, 25, D:2) 4 datura-tipped darts (67, -6, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a book of Blood (1, 2, D:3) a +0 leather armour (6, 25, D:3) 3 stones (8, -2, D:3) a +0 club (8, -1, D:3) a +0 morningstar a scroll of identify a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe a +0 dagger a boomerang a +0 scale mail a ball python corpse an orc corpse (12, 2, D:3) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) a book of Frost (9, -4, D:6) the +2 whip of Exquisite Death {flame, rElec Str+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rElec: It insulates you from electricity. (10, -5, D:6) a water moccasin corpse (12, -1, D:6) 5 stones