qw Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, 7, D:1) a +0 leather armour (6, -5, D:1) a +0 dagger a stone (10, 5, D:1) a +0 dagger (12, 3, D:1) a +0 dagger (20, -3, D:1) a +0 robe (21, 3, D:1) a +0 dagger (24, -2, D:1) a +0 dagger (38, 24, D:1) a +0 club (42, -11, D:1) a +0 club a +0 club (42, 6, D:1) a +0 dagger (47, -7, D:1) 13 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 4, D:2) a rat corpse (skeletalised by now) (19, 19, D:2) a book of Cantrips (21, 16, D:2) a book of Flames (21, 18, D:2) a +0 club (24, 28, D:2) 7 stones (27, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 4, D:3) a frilled lizard corpse (5, 11, D:3) a hobgoblin corpse (9, 5, D:3) a rat corpse (9, 8, D:3) a bat corpse (10, 32, D:3) a +0 scale mail (13, 28, D:3) a gold piece (14, 14, D:3) a +0 long sword (15, 25, D:3) 8 gold pieces (15, 26, D:3) a +0 club (21, 2, D:3) the +4 trident of Plunder {vorpal, *Corrode Dex+9} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+9). *Corrode: It may corrode you when you take damage. (23, 11, D:3) a +0 spear (24, 4, D:3) a book of Winter (35, 9, D:3) a +0 dagger a goblin corpse (37, 20, D:3) a bat corpse