Dungeon Crawl Stone Soup version 0.30-a0-223-gcb0039aa0c (webtiles) character file. Game seed: 1513870095778979280 213 qw the Chopper (level 5, -1/33 HPs) Began as a Gargoyle Fighter on Oct 9, 2022. Slain by a gnoll sergeant ... wielding a +1 trident of freezing (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (2419 turns). qw the Chopper (Gargoyle Fighter) Turns: 2419, Time: 00:01:12 Health: -1/33 AC: 10 Str: 22 XL: 5 Next: 90% Magic: 5/5 EV: 9 Int: 8 God: Gold: 108 SH: 4 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + + . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... f - amulet of the acrobat HPRegen 0.25/turn g - ring of positive energy MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.0 Fighting - Level 5.0 Axes - Level 3.2 Armour + Level 0.0 Dodging - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons n - a +0 vorpal flail Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) m - a +0 chain mail Jewellery f - an amulet of the acrobat (around neck) g - a ring of positive energy (left hand) p - an amulet of reflection Scrolls a - a scroll of identify Potions d - 2 potions of might e - a potion of haste h - a potion of curing {unknown} i - a potion of heal wounds j - a potion of attraction {unknown} k - a potion of invisibility {unknown} l - a potion of ambrosia {unknown} o - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Message History You closely miss the gnoll. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! Your Fighting skill increases to level 4! You start resting. HP restored. d - 2 potions of might (gained 1) Things that are here: a +0 spear; a +0 hand axe; a gnoll corpse A gnoll sergeant comes into view. It is wielding a +1 trident of freezing. The gnoll sergeant shouts! A gnoll comes into view. It is wielding a +0 spear. Found the +3 woodcutter's axe {vorpal}. The gnoll shouts! The gnoll hits you from afar with a +0 spear. The gnoll sergeant blocks your attack. You block the gnoll sergeant's attack. The gnoll hits you but does no damage. The gnoll sergeant hits you with a +1 trident of freezing! The gnoll sergeant freezes you. The gnoll closely misses you. The gnoll sergeant blocks your attack. The gnoll sergeant hits you with a +1 trident of freezing. The gnoll sergeant freezes you. The gnoll hits you from afar with a +0 spear. You hit the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with a +1 trident of freezing. The gnoll sergeant freezes you. The gnoll barely misses you. You barely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant barely misses you. The gnoll barely misses you. The gnoll sergeant barely misses you. The gnoll closely misses you. The gnoll sergeant blocks your attack. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with a +1 trident of freezing! The gnoll sergeant freezes you. You die... ........#........................ ..........................#..#... .....####.##########.##.#.#..#.## ..######### 7777 #............. ))).....# 7...)77 ####.#.#...... .)#.##### ### #..777 #.......... ..#.# #...#....777##....##### ..#.#######...#.g7..)77##...#.+ ........##.)..g.@...).........+ #.#########...#.7..))77#......+ #.#########...#..).777 ##.....# #........#### #..777 #........ ########## 7 ...7 #........ 7777 #...##.## #.#.# .# #.#.# .# You could see a gnoll sergeant and a gnoll. Vanquished Creatures 8 gnolls (D:3) 6 adders 3 worms 2 dart slugs An orc (D:3) 5 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 5 goblins 6 hobgoblins 9 kobolds 4 quokkas 7 bats 6 frilled lizards 11 rats 80 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-17-g06abaee 0 | D:1 | 0 ||| qw: Game counter: 2140 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 22 | D:1 | Found Isisuiz's Weapon Emporium. 38 | D:1 | 38 ||| Stepping ~*~*~tactically~*~*~ (hiding). 41 | D:1 | 41 ||| Stepping ~*~*~tactically~*~*~ (hiding). 54 | D:1 | Reached skill level 2 in Axes 62 | D:1 | 62 ||| SHOPLISTING +0 mace (33 gold, have 4). 62 | D:1 | 62 ||| SHOPLISTING +0 whip (27 gold, have 4). 62 | D:1 | 62 ||| SHOPLISTING +1 demon whip of electrocution (489 | gold, have 4). 62 | D:1 | 62 ||| SHOPLISTING +5 broad axe of Dyfip {protect, Drain | Fly rElec Str+7} (605 gold, have 4). 156 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 332 | D:1 | 332 ||| UPGRADING to amulet of the acrobat. 415 | D:1 | 415 ||| READING 3 scrolls labelled ZEAGENT LEYNWY. 416 | D:1 | 416 ||| READING scroll labelled QABAP NEISCH. 714 | D:1 | Reached skill level 3 in Axes 858 | D:1 | 858 ||| READING scroll labelled FIUTZYNAULL. 859 | D:1 | 859 ||| READING 2 scrolls of identify. 859 | D:1 | 859 ||| IDENTIFYING brown potion 895 | D:2 | 895 ||| STAIRDANCE 907 | D:1 | Reached XP level 3. HP: 20/23 MP: 3/3 954 | D:2 | 954 ||| Stepping ~*~*~tactically~*~*~ (stealth). 968 | D:2 | 968 ||| Stepping ~*~*~tactically~*~*~ (stealth). 985 | D:2 | 985 ||| DROPPING +0 club. 1001 | D:2 | 1001 ||| DROPPING ring of flight. 1002 | D:2 | 1002 ||| READING scroll labelled JYRUM BESHRU. 1021 | D:2 | 1021 ||| READING 2 scrolls of identify. 1021 | D:2 | 1021 ||| IDENTIFYING white potion 1031 | D:2 | 1031 ||| UPGRADING to ring of positive energy. 1036 | D:2 | 1036 ||| STAIRDANCE 1046 | D:2 | 1046 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1071 | D:2 | 1071 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1072 | D:2 | 1072 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1192 | D:2 | Reached XP level 4. HP: 27/28 MP: 4/4 1304 | D:2 | 1304 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1315 | D:2 | Reached skill level 4 in Axes 1330 | D:2 | 1330 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1426 | D:2 | 1426 ||| DROPPING +0 whip. 1560 | D:2 | 1560 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1561 | D:2 | 1561 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1683 | D:2 | 1683 ||| READING scroll labelled YLUSIE LUCEANG. 1735 | D:3 | 1735 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1770 | D:3 | 1770 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1771 | D:3 | 1771 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1782 | D:3 | 1782 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1830 | D:3 | Reached XP level 5. HP: 32/32 MP: 5/5 1854 | D:3 | 1854 ||| FLEEEEING. 1855 | D:3 | 1855 ||| FLEEEEING. 1856 | D:3 | 1856 ||| FLEEEEING. 1857 | D:3 | 1857 ||| FLEEEEING. 1858 | D:3 | 1858 ||| FLEEEEING. 1911 | D:3 | 1911 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1918 | D:3 | HP: 4/32 [gnoll/+0 spear (5)] 1919 | D:3 | 1919 ||| DRINKING 2 potions of heal wounds. 1931 | D:3 | Reached skill level 5 in Axes 2412 | D:3 | Found the +3 woodcutter's axe {vorpal} 2419 | D:3 | HP: 4/33 [gnoll sergeant/+1 trident of freezing (10)] 2419 | D:3 | Slain by a gnoll sergeant Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, serial_shops, shop, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corner, aquarium_window_fake, aquarium_view_2c, aquarium_view_4, aquarium_pool_2 D:2: layout_loops_ring, minmay_circle_x D:3: layout_basic, kennysheep_cross_bottleneck, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 5 | 5.0 Fighting | 4 | 4.0 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 80 | 141 || 221 Use: Scroll | 6 | 1 || 7 Potion | | 1 || 1 Armor: Scale mail | 33 | 72 || 105 Dodge: Dodged | 30 | 82 || 112 Block: Buckler | 19 | 23 || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 236 | 69 | 22.6 | 71 | 9 | 11.2 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 58 | 13 | 18.3 | 22 | 5 | 18.5 D:3 | 133 | 56 | 29.6 | 28 | 4 | 12.5 +---------+---------+-------+---------+---------+-------