qw Level 1 of the Dungeon [Shop] Huwonun's Assorted Antiques a +3 plate armour of fire resistance (1125 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a scroll of magic mapping (187 gold) a box of beasts (1000 gold) a +0 leather armour (50 gold) a +4 ring of evasion (900 gold) a potion of might (100 gold) (0, 0, D:1) a +0 hand axe (2, -17, D:1) a +0 short sword 5 stones (3, -44, D:1) a +0 ring mail (4, -17, D:1) a +0 dagger (11, -3, D:1) a +0 short sword (22, -32, D:1) 4 stones (34, -2, D:1) a +0 sling (42, -42, D:1) a +0 club (48, -38, D:1) 2 potions of brilliance a potion of ambrosia a scroll of immolation (50, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 8, D:2) a +0 hand axe (19, 11, D:2) a +0 dagger a +0 dagger (19, 12, D:2) a +0 club a +0 club (20, 12, D:2) a +0 club a +0 animal skin a +0 short sword (21, 12, D:2) a +0 dagger a +0 club a +0 club (22, 11, D:2) a +0 falchion (22, 21, D:2) a ring of wizardry (31, 13, D:2) a book of Dangerous Friends (37, 8, D:2) 4 stones (39, 14, D:2) 7 stones (41, -1, D:2) a +0 whip (41, 2, D:2) a +0 leather armour (42, 6, D:2) 5 stones (43, -4, D:2) a +0 robe (43, 28, D:2) 7 stones (45, 10, D:2) a +0 pair of gloves (48, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (2, -2, D:3) 2 potions of degeneration (2, 14, D:3) 3 stones (4, 4, D:3) a +0 scimitar (9, 17, D:3) a +0 short sword (10, 36, D:3) a +0 club (11, 6, D:3) a potion of brilliance (19, -1, D:3) a +0 war axe a +0 falchion (20, -18, D:3) a +0 club (20, -1, D:3) a +0 war axe a +0 leather armour a +0 short sword (20, 16, D:3) a +0 rapier (21, 5, D:3) a wand of light (11) (27, 10, D:3) a +0 buckler (28, -8, D:3) a +0 whip (32, 23, D:3) a +0 short sword 2 stones (45, -12, D:3) 4 stones (46, -11, D:3) a +0 club (46, 17, D:3) a potion of magic Level 4 of the Dungeon (18, 20, D:4) a stone (25, -27, D:4) a +0 scythe a +0 robe a wand of roots (7) (27, 7, D:4) 5 stones a +0 short sword (30, -10, D:4) a Young Poisoner's Handbook (31, 12, D:4) a +2 vampiric short sword (32, 1, D:4) a +0 club (34, 9, D:4) a +0 robe a +0 scimitar (39, 8, D:4) a +0 leather armour (45, 19, D:4) a potion of ambrosia (48, 14, D:4) a +0 dagger (49, 12, D:4) a +0 whip a +0 robe (51, 2, D:4) a +0 dagger (59, 3, D:4) a +4 spear Level 5 of the Dungeon (4, 8, D:5) a +0 whip (4, 9, D:5) a wand of flame (20) (4, 12, D:5) 7 stones (5, 18, D:5) a +0 scale mail (14, -12, D:5) 4 stones (18, -16, D:5) a +0 shortbow (18, -14, D:5) a +0 dagger a +0 ring mail (24, -22, D:5) a +0 club (25, -18, D:5) a scroll of magic mapping (25, 34, D:5) a scroll of amnesia (27, 27, D:5) 8 stones (32, 3, D:5) 5 stones (33, 9, D:5) a +0 shortbow (36, 20, D:5) a +0 dagger (41, 28, D:5) a +0 robe (46, 5, D:5) a +0 hand axe (48, 4, D:5) a +0 mace a +0 ring mail a +0 club a +0 scale mail a +0 whip (49, 3, D:5) a wand of digging (2) (49, 4, D:5) a +0 club (54, 17, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (5, 16, D:6) a book of Minor Magic (7, -12, D:6) a potion of invisibility a +1 whip of flaming (7, 18, D:6) a +0 club (18, 5, D:6) a +0 hand axe (23, 0, D:6) 7 stones (24, 21, D:6) the +6 rapier of Big Damage {antimagic, Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+6). (35, 28, D:6) a +0 trident (38, -1, D:6) a +0 helmet (43, 15, D:6) a potion of berserk rage a +0 chain mail (45, -5, D:6) a +0 helmet (49, 29, D:6) a +0 halberd (50, 17, D:6) 3 stones (51, -11, D:6) a wand of charming (15) (63, -7, D:6) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 whip Level 7 of the Dungeon (0, 0, D:7) 3 poisoned darts (6, -29, D:7) a book of Decay (7, -5, D:7) a +0 whip (13, 18, D:7) a +0 chain mail (23, -14, D:7) a +0 whip (23, -13, D:7) a +0 short sword 3 stones (24, -13, D:7) a +0 short sword (25, -14, D:7) a +0 short sword a +0 chain mail a +0 dagger 8 poisoned darts a +0 war axe a +0 plate armour (27, -10, D:7) a +0 leather armour a +0 club a +0 halberd (27, -9, D:7) a +4 long sword a +0 robe a +0 robe a +1 hand axe (27, -8, D:7) a +3 falchion of freezing a +0 robe a +0 whip a +0 whip (29, -9, D:7) a +0 club (37, -15, D:7) a +0 short sword 4 stones Level 8 of the Dungeon (0, 0, D:8) 4 stones (2, -1, D:8) a +0 pair of gloves (9, -31, D:8) a +0 shortbow (10, 5, D:8) a +0 ring mail (12, -6, D:8) a +0 glaive a +0 plate armour (12, -5, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 ring mail (13, -8, D:8) a +0 short sword (14, -9, D:8) a +0 club (14, -8, D:8) a +0 dagger a +0 robe (15, -40, D:8) a +0 halberd (16, -19, D:8) a +0 short sword (16, -9, D:8) a +2 dagger of speed (17, -38, D:8) a +0 scale mail (19, -24, D:8) a +1 short sword of venom a curare-tipped dart (19, -12, D:8) a +0 giant spiked club a +0 giant spiked club (20, -24, D:8) a +0 dagger 2 poisoned darts (22, 7, D:8) a +0 ring mail (27, -6, D:8) 8 stones (38, -1, D:8) a wand of digging (6) Level 9 of the Dungeon (0, 0, D:9) a +0 sling (1, 36, D:9) 6 stones (3, 23, D:9) a wand of charming (4) (9, 6, D:9) a +0 club (9, 7, D:9) a +0 battleaxe a +0 plate armour (9, 29, D:9) a +0 ring mail (11, 28, D:9) a +0 leather armour (12, 33, D:9) a stone (14, 40, D:9) a +0 buckler (18, 19, D:9) a +0 dire flail (21, -4, D:9) a +0 dagger a +0 scale mail (21, -3, D:9) a +1 long sword of electrocution a +0 plate armour a +0 club a +0 leather armour (22, -4, D:9) a +0 hand axe (22, -3, D:9) a +0 club a +0 trident a +0 chain mail a +0 dagger a +0 trident (22, -2, D:9) a +0 war axe a +0 plate armour a +0 hand axe a +0 short sword a +0 ring mail a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail (22, -1, D:9) a +0 chain mail a +0 trident (23, -2, D:9) a +0 war axe a +0 chain mail (23, -1, D:9) a +0 mace (23, 1, D:9) a +0 club (24, 2, D:9) a +0 hand axe (25, -2, D:9) a +0 whip (25, 3, D:9) a +0 hand axe (34, 38, D:9) a +0 ring mail a +0 club (34, 39, D:9) a +0 plate armour a +0 short sword (34, 40, D:9) a +0 leather armour a +0 trident (35, 39, D:9) a +0 leather armour a +0 flail (36, 37, D:9) a +1 whip of electrocution (40, 2, D:9) a +0 shortbow (42, 5, D:9) a +0 trident (47, 50, D:9) a +0 dagger (48, 48, D:9) a +0 robe (49, 40, D:9) a book of Death Level 10 of the Dungeon (0, 0, D:10) 6 stones (0, 9, D:10) a +0 giant spiked club a +0 giant club (8, 6, D:10) a lightning rod (4/4) (15, 14, D:10) a +0 cloak (20, 44, D:10) a +0 club a +0 club 4 stones (21, 42, D:10) a +0 halberd (21, 44, D:10) a +0 flail a +0 club a +0 robe (23, 20, D:10) a +0 club (24, 20, D:10) a +0 shortbow (30, 3, D:10) a +0 shortbow (30, 21, D:10) a +0 dagger a +0 robe (35, 10, D:10) a +0 trident (38, 17, D:10) a +0 shortbow a +0 shortbow a +0 longbow (42, 15, D:10) a +2 hand axe of venom (42, 18, D:10) 3 large rocks (43, 18, D:10) the +10 hand crossbow of the Egg {flame, Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Stlth: It makes you more stealthy. (43, 27, D:10) 5 stones (44, 18, D:10) a +0 bardiche a +0 plate armour a scroll of fear (44, 20, D:10) a +0 dagger a curare-tipped dart (44, 36, D:10) a +0 giant club a +0 dire flail (44, 46, D:10) a +0 chain mail (46, 39, D:10) 4 stones (47, 16, D:10) the ring of Zudumimm {rF- rN+ Str+2 Int+6} [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (48, 6, D:10) a +0 leather armour (53, 17, D:10) a +0 dagger a wand of roots (5) (53, 23, D:10) a +0 great sword (53, 26, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 5 stones (7, -17, D:11) a +0 ring mail (7, -5, D:11) a +0 shortbow (10, -6, D:11) a +0 shortbow a scroll of magic mapping (11, -2, D:11) a +0 shortbow a +0 shortbow (19, 20, D:11) a +0 shortbow (24, 2, D:11) a +0 dagger a +0 robe (33, 13, D:11) a +0 dagger (40, -19, D:11) a +0 scale mail (41, -12, D:11) a +0 rapier (44, 13, D:11) the +4 sling "Deijin" {vorpal, Dex+5} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). (51, 15, D:11) a +0 flail (52, -7, D:11) a +0 plate armour (52, 15, D:11) a +0 club a +0 robe (52, 16, D:11) a +0 vampiric hand axe a +0 short sword (52, 25, D:11) a +0 leather armour (53, 20, D:11) a book of Frost (55, -6, D:11) a potion of invisibility Level 12 of the Dungeon (1, -30, D:12) a +0 robe (11, 9, D:12) a +0 leather armour (11, 18, D:12) an amulet of the acrobat (11, 19, D:12) a wand of flame (8) (13, 13, D:12) an atropa-tipped dart (14, 22, D:12) a wand of light (1) (23, 11, D:12) 9 stones (30, 17, D:12) a +0 giant spiked club a +0 dire flail (35, -34, D:12) a wand of light (4) (39, -15, D:12) a +0 war axe (54, 9, D:12) a potion of flight (57, -6, D:12) 5 large rocks Level 13 of the Dungeon [Shop] Athaink's Antique Armour Emporium a +0 leather armour of poison resistance (168 gold) the +3 leather armour of Exuidig {Harm rF+++ Will- Dex+2} (1652 gold) Dex: It affects your dexterity (+2). rF: It renders you almost immune to fire. Harm: It increases damage dealt and taken. Will: It decreases your willpower. a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +2 plate armour of cold resistance (1120 gold) (0, 0, D:13) a +0 robe (1, 9, D:13) a +0 pair of gloves (5, 0, D:13) 7 stones (11, -18, D:13) a ring of willpower a +0 buckler the +0 swamp dragon scales "Tyfeis" {rPois Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. (15, 3, D:13) a potion of degeneration (17, -20, D:13) 7 stones (19, -37, D:13) a +0 plate armour (22, -12, D:13) a +2 war axe of venom (29, -24, D:13) 5 large rocks (31, -2, D:13) a scroll of noise (34, -37, D:13) a wand of flame (13) (34, -2, D:13) 5 stones (35, -5, D:13) a +0 scale mail (36, -40, D:13) a wand of roots (7) (53, -42, D:13) a scroll of magic mapping (58, -33, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +6 ring of intelligence (2, -4, D:14) a +0 ring mail (3, -10, D:14) the +9 trident "Grim Tooth" {vamp, Contam rC+++ rN+++ Dex-2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (-2). rC: It renders you almost immune to cold. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. (3, 35, D:14) a +0 long sword (20, 6, D:14) a +0 pair of gloves (26, 13, D:14) the +1 buckler of Parts Unknown {Int+4} Int: It affects your intelligence (+4). (27, 14, D:14) a +0 shortbow (30, 36, D:14) a +0 cloak (38, 15, D:14) a +0 ring mail (40, 36, D:14) a +0 rapier (40, 45, D:14) a piece from Xom's chessboard (15/15) (43, 15, D:14) a book of Displacement (46, 38, D:14) a book of Weapons (47, 47, D:14) a stone (51, 24, D:14) a +0 hand axe (52, 30, D:14) a scroll of immolation (53, 2, D:14) a scroll of identify (56, -1, D:14) a +0 shortbow a +0 giant club a +0 giant spiked club (56, 17, D:14) 5 stones (57, -1, D:14) a +0 shortbow (58, -1, D:14) a +0 longbow (58, 18, D:14) a scroll of magic mapping (60, 19, D:14) a +0 troll leather armour (61, 18, D:14) a scroll of vulnerability (65, 43, D:14) 4 large rocks (70, -7, D:14) 3 stones Level 15 of the Dungeon (0, 0, D:15) a +0 quarterstaff (3, 13, D:15) a wand of flame (3) (4, 1, D:15) a +0 robe (7, 9, D:15) a staff of death (7, 13, D:15) a scroll of identify (11, -20, D:15) a +1 cloak (21, 18, D:15) a +0 dire flail a +0 dire flail (22, 12, D:15) a +5 battleaxe a +0 chain mail (22, 17, D:15) a scroll of noise (23, 12, D:15) a +0 troll leather armour the +6 trident of Gegegel {elec, rCorr Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. a +0 longbow a scroll of magic mapping (25, -12, D:15) a scroll of vulnerability (31, 12, D:15) 6 datura-tipped darts (36, -23, D:15) a piece from Xom's chessboard (15/15) (38, 12, D:15) a +0 dagger a +0 robe (39, -12, D:15) a +1 halberd of flaming (40, -9, D:15) a +0 flail a +0 chain mail (43, -9, D:15) a +0 broad axe (44, -18, D:15) a +0 hand axe (44, -16, D:15) a +0 glaive the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sedghekh's Armour Shop a +0 chain mail (49 gold) a +1 scale mail of willpower (176 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +3 ring mail of poison resistance (253 gold) a +2 robe of cold resistance (194 gold) a +0 helmet (49 gold) (0, 0, Orc:1) 3 javelins (1, -4, Orc:1) 2 large rocks (1, -2, Orc:1) 3 large rocks a cyclops corpse (9, -3, Orc:1) 13 large rocks a cyclops corpse (23, 2, Orc:1) 3 large rocks (24, -2, Orc:1) a warg corpse (24, 4, Orc:1) 2 large rocks (25, -1, Orc:1) a warg corpse (25, 4, Orc:1) 10 large rocks a cyclops corpse a cyclops corpse (26, 5, Orc:1) 4 large rocks (29, 6, Orc:1) 4 large rocks a cyclops corpse (skeletalised by now) (30, 5, Orc:1) 3 large rocks a cyclops corpse (skeletalised by now) (36, 24, Orc:1) a +0 flail an orc corpse (skeletalised by now) (39, 25, Orc:1) a +0 flail a +0 plate armour (39, 26, Orc:1) a +0 giant club a +0 mace an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 10, Orc:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) a warg corpse (skeletalised by now) (50, 31, Orc:1) a +0 dagger a +2 demon trident of pain a +0 scale mail an orc skeleton the orc skeleton of Urug (50, 32, Orc:1) a +0 short sword a +0 plate armour a +0 dagger a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) an orc skeleton (51, 31, Orc:1) a +0 flail a +0 leather armour of fire resistance a +0 falchion a +0 leather armour an orc skeleton (52, 31, Orc:1) a +0 giant club a +0 club an ogre skeleton (52, 33, Orc:1) a +0 scimitar a +0 plate armour (59, 26, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of immolation (9, 3, Lair:1) a scroll of magic mapping (14, 29, Lair:1) a +0 ring mail (30, -1, Lair:1) a +0 dagger (31, 37, Lair:1) 3 stones (34, 11, Lair:1) a +0 falchion (37, 14, Lair:1) a scroll of blinking (43, 35, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (8, -25, Lair:2) a +2 long sword of flaming (12, 10, Lair:2) a +0 pair of boots (27, -9, Lair:2) a +0 dagger (27, -6, Lair:2) a +0 chain mail (29, -36, Lair:2) a +0 scale mail (29, -12, Lair:2) a scroll of fog (30, -1, Lair:2) 8 stones (33, -32, Lair:2) a +0 leather armour (33, -14, Lair:2) a +0 battleaxe a +0 robe (36, -19, Lair:2) a potion of degeneration (37, 8, Lair:2) 5 poisoned darts (47, -36, Lair:2) a +1 short sword of venom (52, -27, Lair:2) a +0 mace (56, -6, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (4, -15, Lair:3) a +0 barding (14, -10, Lair:3) a +0 helmet (30, -10, Lair:3) a wand of roots (4) (39, 7, Lair:3) a +0 whip (39, 16, Lair:3) a scroll of amnesia (58, -1, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 25, Lair:4) a +0 battleaxe (1, -8, Lair:4) a scroll of vulnerability (11, -7, Lair:4) a +0 sling (16, 21, Lair:4) a +1 pair of gloves of stealth (unseen) (39, 31, Lair:4) a +0 long sword (50, 25, Lair:4) 5 stones (51, 22, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (0, 16, Lair:5) a +0 long sword (1, 2, Lair:5) a scroll of immolation (3, 1, Lair:5) 4 stones (4, 1, Lair:5) the +1 spear of the Skies Above {vorpal, rC+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rC: It protects you from cold. (4, 22, Lair:5) a scroll of magic mapping (16, 18, Lair:5) a +0 pair of boots (17, 18, Lair:5) 3 throwing nets (18, 18, Lair:5) a scroll of magic mapping (18, 21, Lair:5) a +0 flail (19, 21, Lair:5) a staff of fire (24, -2, Lair:5) 2 curare-tipped darts (36, -1, Lair:5) a scroll of immolation (37, 22, Lair:5) a potion of flight a +0 pair of gloves of dexterity (58, 50, Lair:5) a scroll of fear