qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 36, D:1) a +0 dagger (9, -11, D:1) a +0 ring mail (12, -10, D:1) a +0 leather armour (18, 4, D:1) a +0 club (23, 31, D:1) a +0 buckler (45, 30, D:1) 2 stones (46, -8, D:1) a +0 dagger (47, 34, D:1) a book of Geomancy (51, 22, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a book of Party Tricks (2, 4, D:2) a +0 war axe (14, 38, D:2) a +0 club (15, -8, D:2) a +0 dagger (16, 6, D:2) 6 stones (16, 40, D:2) a +0 leather armour (19, 25, D:2) a +0 helmet (31, 7, D:2) a +0 robe (31, 8, D:2) a +0 leather armour (33, -6, D:2) a +0 short sword (44, 30, D:2) a +0 club (58, -4, D:2) a +0 robe Level 3 of the Dungeon (4, 5, D:3) a +0 dagger (6, -1, D:3) a rat corpse (6, 6, D:3) a +0 flail (7, 6, D:3) a +0 short sword a +0 leather armour (13, -5, D:3) a bat corpse (30, -6, D:3) a +0 club a goblin skeleton (37, 4, D:3) 3 stones (40, -12, D:3) 6 stones (40, -3, D:3) 5 stones (41, 6, D:3) a +0 club (45, -1, D:3) a bat corpse (skeletalised by now)