qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (16, -11, D:1) a +0 club (17, -16, D:1) a +0 dagger (20, -35, D:1) a +0 robe (25, -19, D:1) a +0 dagger (27, -43, D:1) a +1 heavy mace (34, -25, D:1) a book of Cantrips (35, -38, D:1) 5 stones (42, 0, D:1) a +0 dagger 2 stones (46, 3, D:1) 6 stones (53, -32, D:1) a +0 dagger (57, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 23, D:2) a +0 dagger (5, 24, D:2) 2 poisoned darts (6, 14, D:2) a +0 dagger a +0 robe a +0 dagger (7, 14, D:2) a +0 flail a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (7, 15, D:2) a +0 mace a +0 club (10, 6, D:2) an amulet of reflection (13, 28, D:2) an amulet of faith (14, 30, D:2) a +0 hand axe (18, -7, D:2) a scroll of poison (19, -14, D:2) a +0 sling (20, 3, D:2) a +0 club (27, 6, D:2) a +0 club (40, 19, D:2) 5 poisoned darts (50, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 short sword (0, 1, D:3) a +0 dagger a +0 robe a +0 mace (1, 1, D:3) a +0 dagger a +0 short sword of speed (6, 14, D:3) a +0 robe (14, 28, D:3) a +0 club (15, -2, D:3) an amulet of reflection (16, 12, D:3) a +0 club (17, 15, D:3) a +0 dagger (19, 35, D:3) a +0 leather armour (24, 5, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (4, 2, D:4) 5 stones (11, 12, D:4) a +0 dagger a +0 ring mail (11, 13, D:4) a +0 club (16, -15, D:4) a +0 club a +0 sling (28, 20, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (11, 29, D:5) a +0 trident (12, 16, D:5) a +0 dagger (14, 38, D:5) a +0 robe (19, -5, D:5) a potion of invisibility (19, 25, D:5) a +0 dagger (20, 1, D:5) a +0 glaive of venom a +0 robe (34, 31, D:5) a book of Spatial Translocations (35, 10, D:5) a staff of cold (38, 31, D:5) the +10 sling of Kismet {freeze, rCorr Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. Level 6 of the Dungeon [Shop] Ihu Zubo's Weapon Emporium the +6 sling "Ziuxarun" {antimagic, *Corrode rC+ rN+ Dex+2} (615 gold) Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. 6 stones (7 gold) 8 stones (9 gold) 3 stones (3 gold) 4 stones (4 gold) a +0 halberd (48 gold) 8 stones (9 gold) a +0 falchion (36 gold) (20, -16, D:6) 2 stones (24, -24, D:6) a +0 barding (24, -15, D:6) 6 poisoned darts (42, -26, D:6) a +0 dagger a +0 robe (42, -17, D:6) a +0 club a +0 ring mail a +0 war axe a +0 leather armour a +0 club (43, -13, D:6) a scroll of noise (44, -25, D:6) a +0 short sword a +0 ring mail (46, 4, D:6) a +0 whip (46, 8, D:6) a +0 scale mail (47, -25, D:6) a +0 leather armour (49, -13, D:6) a +0 robe Level 7 of the Dungeon (2, -1, D:7) a +0 barding (5, 7, D:7) a +0 short sword (15, 12, D:7) a scarf of harm a scarf of shadows (25, 11, D:7) a +0 club (27, 15, D:7) a +0 flail a +1 flail of protection a +0 spear (30, 15, D:7) a +0 flail (30, 21, D:7) a +0 robe (31, -7, D:7) a scroll of noise (35, 25, D:7) a +0 spear a +0 ring mail (35, 28, D:7) a +0 scale mail (36, -15, D:7) a +0 ring mail a +0 trident a +0 leather armour a +0 whip (36, 25, D:7) a +0 halberd (37, -15, D:7) a +0 chain mail a +0 hand axe (37, 32, D:7) a +0 falchion (43, 28, D:7) a +0 whip (44, 28, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 whip 4 stones a +0 leather armour (1, -6, D:8) a +2 dagger of venom 2 stones (1, -5, D:8) a +0 dagger (1, -4, D:8) a +0 shortbow a scroll of poison (1, -2, D:8) a +0 whip (1, 0, D:8) a +0 dagger (1, 1, D:8) a +0 club 5 poisoned darts (2, 9, D:8) a +0 dagger (6, -13, D:8) a +0 pair of boots (8, 26, D:8) a +0 ring mail (9, 8, D:8) a +0 antimagic whip a +0 chain mail (9, 9, D:8) a +0 mace a +0 trident (9, 25, D:8) 5 stones (10, 8, D:8) a +0 dagger a +0 scale mail a +0 falchion (11, -1, D:8) a +0 dagger (13, 4, D:8) a wand of paralysis (7) (16, 18, D:8) a scroll of magic mapping (27, -6, D:8) a +0 troll leather armour (30, -3, D:8) a +0 shortbow (32, -4, D:8) 6 stones (37, 9, D:8) a +0 dagger a +0 robe (37, 10, D:8) a +2 long sword of electrocution (37, 11, D:8) a +2 vampiric whip (38, 9, D:8) a +0 dagger a +0 robe (41, 15, D:8) a +0 trident (60, 2, D:8) 2 potions of ambrosia Level 1 of the Lair of Beasts (4, 8, Lair:1) a +0 trident (8, 3, Lair:1) a +0 mace (25, -7, Lair:1) a potion of flight (31, -4, Lair:1) 3 stones (34, 17, Lair:1) a +0 sling (47, 3, Lair:1) a scroll of poison (49, -6, Lair:1) a +0 mace (50, 15, Lair:1) a +0 scale mail (51, 34, Lair:1) a +0 whip (55, 3, Lair:1) a +0 rapier (57, 30, Lair:1) a wand of polymorph (5) (58, -1, Lair:1) a +0 buckler (59, 7, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, -22, Lair:2) a scroll of amnesia (12, 6, Lair:2) a scroll of poison (13, -29, Lair:2) a scroll of poison (16, -16, Lair:2) 3 stones (16, -6, Lair:2) a +0 rapier (18, -9, Lair:2) a +0 leather armour (23, 4, Lair:2) a -1 demon whip of venom (29, -4, Lair:2) a +0 short sword of distortion 3 curare-tipped darts (32, -30, Lair:2) a potion of degeneration (34, -5, Lair:2) a staff of fire (40, -20, Lair:2) a +0 trident (46, -4, Lair:2) a wand of roots (6) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 poisoned darts (7, -18, Lair:5) a silver javelin (7, -16, Lair:5) 25 gold pieces