Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 9421615179311092131 129 qw the Chopper (level 5, -3/32 HPs) Began as a Gargoyle Cinder Acolyte on May 17, 2023. Was a High Priest of Ignis. Shot with an arrow by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:00 (1565 turns). qw the Chopper (Gargoyle Cinder Acolyte) Turns: 1565, Time: 00:01:01 Health: -3/32 AC: 17 Str: 25 XL: 5 Next: 12% Magic: 6/6 EV: 11 Int: 15 God: Ignis [*****.] Gold: 199 SH: 4 Dex: 5 Spells: 6/6 levels left rFire + . . Y - -1 hand axe (flame) rCold . . . (no shield) rNeg + . . c - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth i - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: fiery-armoured A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, large bone plates 1, sturdy frame 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 199 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in large bone plates. (SH +4) Your movements are slightly less encumbered by armour. (ER -2) Skills: + Level 3.3 Fighting - Level 5.0 Axes - Level 1.1 Armour - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 13% 2 Inventory: Hand Weapons Y - a -1 hand axe of flaming (weapon) Armour b - a +0 pair of boots (worn) c - a +0 ring mail (worn) g - a +0 scale mail Jewellery i - a +6 ring of strength (left hand) Scrolls j - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} Potions a - a potion of haste {unknown} d - a potion of curing {unknown} e - a potion of lignification {unknown} f - a potion of mutation h - a potion of resistance Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Venter's ghost, amateur DsFi Message History You block the worm's attack. You hit the worm. You burn the worm. The worm is almost dead. The worm completely misses you. You hit the worm. You burn the worm. You kill the worm! Your Axes skill increases to level 5! Things that are here: a +0 short sword; a worm corpse You now have 193 gold pieces (gained 6). A quokka comes into view. You barely miss the quokka. Your punch misses the quokka. The quokka closely misses you. The quokka barely misses you. You closely miss the quokka. The quokka barely misses you. You hit the quokka. You burn the quokka. Your punch misses the quokka. The quokka is moderately wounded. You block the quokka's attack. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. You burn the quokka. You kill the quokka! You see here a quokka corpse. Found 5 stones. Venter's ghost turns its malevolent gaze towards you. You now have 199 gold pieces (gained 6). A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. You block the arrow. 1563 ||| INVOKING Fiery Armour. A protective cloak of flame settles atop you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You die... .....#..###### #....+..## ###.(Z..+...##### #.##W...+........ #.#.=..Z#...%#### # #.# .#Z#....# #.###.#######....#### ####.................... .....c.@................ ########................ #######.###...... #.# ####### #.# #.# #.# #.# #.# You could see a centaur. Vanquished Creatures An orc wizard (D:3) 3 adders 2 worms 4 orcs (D:3) 6 ball pythons 3 bats 8 endoplasms 2 giant cockroaches (D:2) 3 goblins 4 hobgoblins 7 jackals 6 quokkas 2 frilled lizards 6 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.2-a-95-g4c1bab1 0 | D:1 | 0 ||| qw: Game counter: 100 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 17 | D:1 | 17 ||| INVOKING Fiery Armour. 18 | D:1 | HP: 2/14 [goblin/+0 club (2)] 92 | D:1 | Reached skill level 3 in Axes 117 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 494 | D:1 | 494 ||| UPGRADING to +0 ring mail. 504 | D:1 | 504 ||| DROPPING +0 robe. 505 | D:1 | 505 ||| UPGRADING to +6 ring of strength. 506 | D:1 | 506 ||| READING scroll labelled ZOWYIS JAPUSOUMO. 507 | D:1 | 507 ||| READING scroll labelled XIANGAM XAENK. 508 | D:1 | 508 ||| READING scroll labelled BITHU ILICEDASM. 509 | D:1 | 509 ||| DRINKING 2 metallic ruby potions. 509 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 509 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 510 | D:1 | 510 ||| DRINKING 2 green potions. 568 | D:2 | Reached XP level 3. HP: 16/23 MP: 4/4 696 | D:2 | 696 ||| Stepping ~*~*~tactically~*~*~ (stealth). 697 | D:2 | 697 ||| Stepping ~*~*~tactically~*~*~ (stealth). 698 | D:2 | 698 ||| Stepping ~*~*~tactically~*~*~ (hiding). 837 | D:2 | Reached skill level 4 in Axes 1004 | D:2 | Reached skill level 1 in Armour 1080 | D:2 | Found a faded altar of an unknown god. 1105 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/5 1298 | D:2 | 1298 ||| UPGRADING to +0 pair of boots. 1303 | D:2 | 1303 ||| READING 2 scrolls labelled TITTOR TUNU. 1304 | D:2 | 1304 ||| READING scroll labelled DAPTUOD TYUG. 1305 | D:2 | 1305 ||| DROPPING scroll of fog. 1327 | D:3 | 1327 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1340 | D:3 | 1340 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1344 | D:3 | 1344 ||| INVOKING Fiery Armour. 1357 | D:3 | Reached XP level 5. HP: 32/32 MP: 6/6 1531 | D:3 | Reached skill level 5 in Axes 1538 | D:3 | Found a runed translucent gate. 1538 | D:3 | Found a runed translucent gate. 1538 | D:3 | Found a runed translucent gate. 1553 | D:3 | Noticed Venter's ghost (amateur DsFi) 1560 | D:3 | Noticed a centaur 1563 | D:3 | 1563 ||| INVOKING Fiery Armour. 1564 | D:3 | HP: 7/32 [centaur/arrow (5)] 1564 | D:3 | HP: 3/32 [centaur/arrow (4)] 1565 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, minmay_tetromino_i2 D:2: layout_loops_ring, ebering_ecumenical_altar_mist, minmay_pentomino_pile D:3: layout_basic, gammafunk_ghost_necromancy, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 | 5.0 Armour | 1 | 1.1 Fighting | | 3.3 Spellcasting | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 120 | 35 || 155 Invoke: Fiery Armour | 1 | 2 || 3 Use: Scroll | 3 | 2 || 5 Potion | 2 | || 2 Armour: Robe | 14 | || 14 Ring mail | 21 | 15 || 36 Dodge: Dodged | 51 | 16 || 67 Block: Other | 12 | 6 || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 180 | 5 | 2.7 | 57 | 4 | 6.6 +---------+---------+-------+---------+---------+------- D:1 | 26 | 1 | 3.7 | 15 | 1 | 6.2 D:2 | 62 | 4 | 6.1 | 26 | 3 | 10.3 D:3 | 92 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------