qw Level 1 of the Dungeon (0, 0, D:1) a book of Frost (4, 0, D:1) a +0 club (13, -7, D:1) 6 stones (25, -18, D:1) a +0 hand axe (35, -33, D:1) a +0 dagger (47, -22, D:1) a +0 dagger a +0 robe (47, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (10, 24, D:2) 6 stones (18, -2, D:2) 6 stones (21, 14, D:2) a book of Beasts (23, -19, D:2) a +0 falchion (30, 8, D:2) a +0 trident (42, 12, D:2) 3 curare-tipped darts (48, 22, D:2) a potion of berserk rage a +0 robe (57, -18, D:2) a +0 dagger Level 3 of the Dungeon (2, 29, D:3) a +0 club (5, 18, D:3) a throwing net (7, 21, D:3) a +0 dagger (16, 9, D:3) a +0 spear (29, 18, D:3) a +0 club (43, 18, D:3) a +0 leather armour (51, 22, D:3) a +0 falchion (53, 3, D:3) a +0 leather armour (59, 9, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (8, 6, D:4) 2 poisoned darts (15, -1, D:4) a +0 ring mail (16, -6, D:4) 3 stones (17, 25, D:4) a +0 dagger of speed (17, 26, D:4) a wand of iceblast (6) (28, -3, D:4) 8 poisoned darts a +0 short sword (33, 1, D:4) a +0 leather armour a +2 dagger of venom (36, 15, D:4) a -1 hand axe of chaos (38, 15, D:4) a +0 dagger a +0 sling (41, 0, D:4) an adder corpse (skeletalised by now) (55, 37, D:4) a scroll of amnesia a potion of attraction a +0 leather armour the +0 robe of Hockir {+Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (55, 38, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 falchion