Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 6191121731495488097 47 qw the Chopper (level 3, -3/23 HPs) Began as a Gargoyle Cinder Acolyte on May 17, 2023. Was a High Priest of Ignis. Killed from afar by Sigmund (7 damage) ... with a bolt of light ... on level 2 of the Dungeon. The game lasted 00:00:45 (1230 turns). qw the Chopper (Gargoyle Cinder Acolyte) Turns: 1230, Time: 00:00:45 Health: -3/23 AC: 9 Str: 19 XL: 3 Next: 70% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 78 SH: 0 Dex: 5 Spells: 4/4 levels left rFire + . . Y - -1 hand axe (flame) rCold . . . (no shield) rNeg + . . c - +0 ring mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting - Level 3.8 Axes + Level 0.7 Throwing - Level 1.0 Armour - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 21% 2 Inventory: Hand Weapons Y - a -1 hand axe of flaming (weapon) Missiles d - 2 javelins (quivered) Armour c - a +0 ring mail (worn) g - a +0 pair of boots (worn) Scrolls a - a scroll of teleportation b - a scroll of poison {unknown} h - 2 scrolls of identify Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You barely miss the adder. The adder is moderately wounded. The adder completely misses you. The adder bites you. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. You burn the adder. The adder is almost dead. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder bites you. You hit the adder. You burn the adder. You kill the adder! You start resting. HP restored. You see here an adder corpse. d - 2 javelins (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe, wearing a +2 robe of willpower and carrying a wand of light (8). 1224 ||| Stepping ~*~*~tactically~*~*~ (stealth). Sigmund shouts! Sigmund says, "Don't worry, I'll kill you fast." Sigmund hits you but does no damage. You see here 9 gold pieces. You closely miss Sigmund. Sigmund zaps a wand. The bolt of light hits you! You are confused. Ouch! That really hurt! Sigmund gestures at you while chanting. The puff of flame hits you. You resist. You feel less confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. You hear a zap. A bolt of light appears from out of thin air! The bolt of light hits you! You are confused. You die... ##### #...... ###.... ... .## # ....... ... .#...#.##.##.. ... .. ....#...#.. #.# .#............ #.##.##........#.. #{#......##...##.. #@#.##...##....... #.$.#........##... #.#...........#.## #.#.#...#.......# #...##.##.#..[#.# ##........##.##.# #........%.....# #######....##### ###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons 3 endoplasms 5 giant cockroaches 2 goblins 5 hobgoblins 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) 5 frilled lizards 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.2-a-95-g4c1bab1 0 | D:1 | 0 ||| qw: Game counter: 116 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 219 | D:1 | Reached skill level 3 in Axes 262 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/3 471 | D:1 | 471 ||| Stepping ~*~*~tactically~*~*~ (stealth). 567 | D:1 | Reached XP level 3. HP: 20/23 MP: 4/4 749 | D:1 | 749 ||| UPGRADING to +0 ring mail. 759 | D:1 | 759 ||| DROPPING +0 robe. 760 | D:1 | 760 ||| UPGRADING to +0 pair of boots. 765 | D:1 | 765 ||| READING 2 scrolls labelled OBRAGI QICY. 768 | D:1 | 768 ||| READING scroll labelled NEITOPNIOG. 769 | D:1 | 769 ||| READING scroll labelled CEQUREQIEN. 770 | D:1 | 770 ||| READING 3 scrolls labelled DEN VECROP. 1124 | D:2 | Reached skill level 1 in Armour 1223 | D:2 | Noticed Sigmund 1224 | D:2 | 1224 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1228 | D:2 | HP: 3/23 [Sigmund/puff of flame (3)] 1230 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_basic, hangedman_decor_clover_reticule, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.8 Armour | 1 | 1.0 Fighting | | 3.2 Throwing | | 0.7 Spellcasting | | 1.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Hand axe || 137 Punch || 1 Throw: Javelin || 3 Use: Scroll || 4 Armour: Robe || 26 Ring mail || 15 Dodge: Dodged || 76 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------