Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 15888427178842440101 298 qw the Chopper (level 6, -1/39 HPs) Began as a Gargoyle Cinder Acolyte on May 17, 2023. Was a High Priest of Ignis. Slain by Edmund ... wielding a +1 dire flail of protection (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:43 (2797 turns). qw the Chopper (Gargoyle Cinder Acolyte) Turns: 2797, Time: 00:01:44 Health: -1/39 AC: 26 Str: 20 XL: 6 Next: 35% Magic: 7/7 EV: 6 Int: 14 God: Ignis [*****.] Gold: 104 SH: 0 Dex: 8 Spells: 7/7 levels left rFire + . . Y - +3 war axe (protect) rCold . . . (no shield) rNeg + . . c - +0 plate armour rPois inf h - +0 helmet rElec + (no cloak) rCorr . j - +0 pair of fencer's gloves {Riposte Dex+3} SInv . a - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 4.3 Fighting + Level 5.0 Axes - Level 3.2 Armour - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d6 98% 2 Inventory: Hand Weapons b - a -1 hand axe of flaming Y - a +3 war axe of protection (weapon) Armour a - a +0 pair of boots (worn) c - a +0 plate armour (worn) h - a +0 helmet (worn) j - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You acquired it on level 3 of the Dungeon) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). Scrolls d - a scroll of identify Potions f - a potion of haste g - a potion of heal wounds i - a potion of lignification {unknown} l - a potion of ambrosia {unknown} n - a potion of mutation {unknown} o - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Wu Jian Shops: D:1 ( Portals: Sewer: D:4 Annotations: D:4 Edmund Message History The giant cockroach waves its antennae. Autopickup is now on. Lua error: [string "/dgldir/rcfiles/crawl-bot-0.30/qwlua.rc"]:3701: Cannot currently process new keys (there is pending input) Deactivating autopickup; reactivate with Ctrl-A. You hit something. Your weapon exudes an aura of protection. Something hits you but does no damage. You miss something. You hear the brisk rusting of a drain. Something hits you but does no damage. You hit something but do no damage. Something hits you. You miss something. Something hits you. x2 You hit something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You closely miss something. Something hits you! Something hits you. You closely miss something. Something hits you but does no damage. You completely miss something. Something hits you. You miss something. Something hits you. You slash something! Your weapon exudes an aura of protection. Something hits you. Something hits you but does no damage. You hit something. Something hits you. You hit something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You closely miss something. Something hits you. You die... ##### #...# #### #...# ######....# #######...# #...@{..# ......#...###.##+##.# ......'.......#SSB#....+ ......#...###.#~~~#.#### ......#...#...#~\~#.# ......#/..#...#~~~#.# #######...#...#~~~#.# #........#####.. #..............# You could see an adder and a giant cockroach. Vanquished Creatures A phantom (D:4) An orc priest (D:4) Ijyb (D:3) A statue (D:3) 5 adders 2 ufetubi (D:4) 3 worms 5 dart slugs 4 orcs 8 endoplasms 2 giant cockroaches 3 hobgoblins 7 jackals (D:1) 3 quokkas 4 ball pythons 5 bats 3 frilled lizards 9 goblins 4 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.2-a-95-g4c1bab1 0 | D:1 | 0 ||| qw: Game counter: 137 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 20 | D:1 | 20 ||| Stepping ~*~*~tactically~*~*~ (hiding). 192 | D:1 | Reached skill level 3 in Axes 201 | D:1 | 201 ||| Stepping ~*~*~tactically~*~*~ (hiding). 214 | D:1 | 214 ||| Stepping ~*~*~tactically~*~*~ (hiding). 215 | D:1 | 215 ||| Stepping ~*~*~tactically~*~*~ (hiding). 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 482 | D:1 | Found Fyeme's Antique Weapon Emporium. 521 | D:1 | 521 ||| Stepping ~*~*~tactically~*~*~ (stealth). 535 | D:1 | 535 ||| Stepping ~*~*~tactically~*~*~ (stealth). 613 | D:1 | Reached XP level 3. HP: 11/23 MP: 4/4 613 | D:1 | 613 ||| INVOKING Fiery Armour. 851 | D:1 | Found a faded altar of an unknown god. 907 | D:1 | 907 ||| UPGRADING to +0 plate armour. 917 | D:1 | 917 ||| DROPPING +0 robe. 918 | D:1 | 918 ||| READING scroll labelled UMU MEUNIPH. 919 | D:1 | 919 ||| READING scroll labelled ILUCUE AKECK. 920 | D:1 | 920 ||| READING scroll labelled GODUIPENOR. 971 | D:2 | 971 ||| Stepping ~*~*~tactically~*~*~ (stealth). 972 | D:2 | 972 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1057 | D:2 | 1057 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1071 | D:2 | Reached skill level 1 in Armour 1189 | D:2 | 1189 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1190 | D:2 | 1190 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1191 | D:2 | 1191 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1194 | D:2 | 1194 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1323 | D:2 | 1323 ||| INVOKING Fiery Armour. 1324 | D:2 | HP: 1/23 [worm (8)] 1325 | D:2 | Reached XP level 4. HP: 1/28 MP: 5/5 1610 | D:2 | 1610 ||| SWAPPING to +0 war axe. 1652 | D:2 | Reached skill level 4 in Axes 1714 | D:2 | 1714 ||| UPGRADING to +0 pair of boots. 1719 | D:2 | 1719 ||| READING scroll labelled XERHIX GARUUG. 1720 | D:2 | 1720 ||| READING scroll labelled FOCLAO BEKHLAETT. 1721 | D:2 | 1721 ||| READING scroll labelled PEL XUCIEVVICS. 1722 | D:2 | 1722 ||| DRINKING 2 fuming sapphire potions. 1919 | D:3 | Found a radiant altar of Vehumet. 1919 | D:3 | Noticed a charred statue 1920 | D:3 | 1920 ||| INVOKING Fiery Armour. 1930 | D:3 | Killed a charred statue 1931 | D:3 | Reached XP level 5. HP: 23/32 MP: 6/6 1999 | D:3 | 1999 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2116 | D:3 | Found an ornate altar of the Wu Jian Council. 2330 | D:3 | 2330 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2332 | D:3 | 2332 ||| Stepping ~*~*~tactically~*~*~ (stealth). 2345 | D:3 | Noticed Ijyb 2350 | D:3 | Reached skill level 5 in Axes 2363 | D:3 | Killed Ijyb 2466 | D:3 | 2466 ||| READING 3 scrolls labelled FUYCSO ORIPPEY. 2467 | D:3 | 2467 ||| READING 2 scrolls of enchant weapon. 2467 | D:3 | 2467 ||| ENCHANTING +1 war axe of protection. 2468 | D:3 | 2468 ||| READING scroll of enchant weapon. 2468 | D:3 | 2468 ||| ENCHANTING +2 war axe of protection. 2469 | D:3 | 2469 ||| READING scroll labelled VUD MOL HANASCH. 2469 | D:3 | Identified a scroll of acquirement 2469 | D:3 | 2469 ||| ACQUIRING +0 pair of fencer's gloves {Riposte | Dex+3} 2469 | D:3 | Acquired the +0 pair of fencer's gloves {Riposte Dex+3} 2469 | D:3 | Found the +0 pair of fencer's gloves {Riposte Dex+3} 2471 | D:3 | 2471 ||| UPGRADING to +0 pair of fencer's gloves {Riposte | Dex+3}. 2476 | D:3 | 2476 ||| READING scroll labelled CELOASM FOSEZ. 2477 | D:3 | 2477 ||| DRINKING 2 amethyst potions. 2478 | D:3 | 2478 ||| READING 3 scrolls of identify. 2478 | D:3 | 2478 ||| IDENTIFYING glowing red potion 2479 | D:3 | 2479 ||| READING 2 scrolls of identify. 2479 | D:3 | 2479 ||| IDENTIFYING red potion 2480 | D:3 | 2480 ||| DROPPING potion of degeneration. 2481 | D:3 | 2481 ||| DROPPING potion of berserk rage. 2490 | D:4 | 2490 ||| PLANNING SEWER 2614 | D:4 | Reached skill level 3 in Armour 2710 | D:4 | Noticed a phantom 2721 | D:4 | Found a glowing drain. 2726 | D:4 | Killed a phantom 2727 | D:4 | Reached XP level 6. HP: 32/39 MP: 7/7 2750 | D:4 | 2750 ||| UPGRADING to +0 helmet. 2755 | D:4 | 2755 ||| DROPPING ring of flight. 2777 | D:4 | Noticed Edmund 2792 | D:4 | HP: 6/39 [something (6)] 2793 | D:4 | HP: 1/39 [something (5)] 2797 | D:4 | Slain by Edmund Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, serial_shops, nicolae_shop_tiny_waterfront, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms D:3: kennysheep_the_goblin_king, layout_basic, vehumet_statue, mainiacjoe_overflow_tiny_flanked D:4: layout_basic, temple_green, gup_sewer_entry_glass, minmay_surrounded, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 | 5.0 Armour | 2 3 | 3.2 Fighting | 4 | 4.3 Spellcasting | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 130 | 6 || 136 War axe | | 132 || 132 Invoke: Fiery Armour | 2 | 1 || 3 Use: Scroll | 3 | 10 || 13 Potion | | 2 || 2 Armour: Robe | 19 | || 19 Plate armour | 53 | 95 || 148 Dodge: Dodged | 58 | 26 || 84 Riposte: War axe | | 2 || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 346 | 80 | 18.8 | 67 | 8 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 62 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 73 | 80 | 52.3 | 20 | 8 | 28.6 D:4 | 171 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------