qw Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (2, -30, D:1) 7 stones (5, -41, D:1) a +2 short sword of draining (7, -41, D:1) a +0 whip (7, -8, D:1) a +0 robe (8, -18, D:1) a +0 robe (19, -2, D:1) a +0 dagger (24, -29, D:1) a potion of ambrosia (27, -44, D:1) a scroll of blinking (29, -24, D:1) a +0 dagger (29, -23, D:1) a +0 club a +0 club (36, -34, D:1) a +0 robe (42, -31, D:1) a +0 dagger a stone (42, -18, D:1) a +0 sling (54, -21, D:1) a scroll of fog Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -5, D:2) a +0 leather armour a +0 robe (4, -33, D:2) 7 stones (6, -23, D:2) a +0 helmet (14, -36, D:2) a Grand Grimoire (14, -35, D:2) a +0 whip 2 stones (18, -35, D:2) a +0 hand axe (47, 2, D:2) 8 stones (49, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 0, D:3) a jackal corpse (3, -7, D:3) 12 gold pieces (5, 18, D:3) a +0 scale mail (25, 18, D:3) an adder corpse (28, 7, D:3) 5 stones (38, -14, D:3) 2 stones (38, -9, D:3) a +0 club (40, -7, D:3) a bat corpse (59, -1, D:3) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 19 gold pieces (4, -3, D:6) a +0 ring mail