qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) 3 large rocks (9, -27, D:1) 8 stones (12, -29, D:1) a +0 dagger (18, -33, D:1) a +0 short sword 4 stones (23, -29, D:1) a +0 robe (23, -8, D:1) a +0 hand axe (30, -31, D:1) a +0 club (30, -30, D:1) a +0 club 5 stones (35, -30, D:1) a +0 dagger (50, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a throwing net (3, 11, D:2) a +0 short sword 5 stones (9, 6, D:2) a +0 club a +0 sling (10, 6, D:2) a book of Burglary (11, 17, D:2) a +0 dagger (14, -3, D:2) a +0 dagger of holy wrath (18, -13, D:2) a +0 whip (23, -21, D:2) a +0 sling (24, -15, D:2) a +0 spear (25, -25, D:2) a +0 long sword (28, 18, D:2) 5 datura-tipped darts (39, -2, D:2) a potion of invisibility a +0 leather armour a +0 robe (40, 1, D:2) a staff of conjuration (48, -25, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) the +5 dagger of Starshine {protect, *Corrode rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. (4, 45, D:3) a scarf of invisibility (6, 27, D:3) 6 poisoned darts (11, 37, D:3) a +0 flail (31, 11, D:3) a +0 dagger (33, 28, D:3) a +2 sling of electrocution (38, 1, D:3) a +0 mace a +0 leather armour a +0 flail (38, 3, D:3) a +0 club a +0 ring mail (39, 12, D:3) 9 stones (45, 9, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 5 stones (1, -17, D:4) a +0 dagger (10, 0, D:4) a +1 whip of electrocution (13, 8, D:4) a +0 club (22, -11, D:4) a +0 robe (23, -10, D:4) a potion of haste (28, -10, D:4) a potion of magic 2 potions of lignification (30, -6, D:4) a +0 dagger (38, -11, D:4) a +0 robe (48, -21, D:4) a +0 scythe a +0 robe (48, -14, D:4) a +1 dagger of venom (50, -1, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (1, 19, D:5) a +0 sling (5, 1, D:5) a +0 spear (7, 6, D:5) an iguana corpse (7, 16, D:5) a potion of lignification