qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 short sword (6, -4, D:1) 5 stones (14, 35, D:1) a +0 scale mail (15, 6, D:1) a +0 dagger (17, 30, D:1) a +0 dagger 4 stones (19, -21, D:1) a +2 barding (19, 11, D:1) a +0 club (21, 18, D:1) a +0 dagger (22, -25, D:1) 6 stones (27, 19, D:1) 6 stones (30, -24, D:1) a +0 dagger (41, -11, D:1) 2 scrolls of poison (44, -8, D:1) a +0 robe (47, -8, D:1) a +0 robe (47, -6, D:1) a +0 scale mail (52, -10, D:1) a book of Spatial Translocations (55, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 36, D:2) a +0 dagger (23, 47, D:2) a +0 dagger 5 stones (32, 7, D:2) a +0 club a +0 sling (51, 11, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -2, D:3) a +0 hand axe (9, -7, D:3) 6 stones (11, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -1, D:3) a +0 war axe (21, 16, D:3) a +3 ring mail (25, 8, D:3) 2 scrolls of poison (26, -17, D:3) the +1 ring mail of Diec {MP+9} MP: It affects your magic capacity (+9). (26, -1, D:3) a worm corpse (26, 2, D:3) a giant cockroach corpse (33, -21, D:3) a rat corpse (34, 18, D:3) a +0 short sword (39, 18, D:3) 6 stones