qw Level 1 of the Dungeon (2, 33, D:1) a book of Alchemy (8, -4, D:1) a +0 hand axe (10, 0, D:1) a +0 spear (16, -14, D:1) a book of the Hunter (18, 1, D:1) a +0 whip (24, 3, D:1) a +0 short sword (29, 1, D:1) a +0 ring mail (29, 3, D:1) 4 stones (35, -12, D:1) a +0 leather armour (35, 0, D:1) a +0 leather armour (39, 7, D:1) a +0 club (47, -15, D:1) a book of Debilitation (47, -10, D:1) a +0 sling (53, 7, D:1) a book of Cantrips (55, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 24, D:2) 6 poisoned darts (3, 3, D:2) a +0 scale mail (8, 19, D:2) 7 stones (8, 26, D:2) a rat corpse (skeletalised by now) (16, 16, D:2) an adder corpse (skeletalised by now) (16, 17, D:2) a jackal corpse (skeletalised by now) (24, -2, D:2) a +0 club (27, -5, D:2) a +0 dagger (28, 27, D:2) a +0 pair of gloves (29, 0, D:2) a +0 club (32, 19, D:2) a +0 whip (32, 20, D:2) a quokka skeleton (35, 14, D:2) a +0 pair of gloves (37, 27, D:2) a scroll of blinking 2 scrolls of fog a +0 scale mail (39, 9, D:2) a +0 dagger 5 stones (39, 10, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (4, 7, D:3) a scroll of teleportation (7, 12, D:3) 9 gold pieces (8, 9, D:3) 12 gold pieces (12, 9, D:3) a +0 pair of gloves (16, 0, D:3) a worm corpse (20, 3, D:3) a +0 glaive