qw Level 1 of the Dungeon [Shop] Sag Wuk's Jewellery Emporium a ring of positive energy (200 gold) a +4 ring of protection (360 gold) a ring of fire (250 gold) a ring of protection from cold (250 gold) an amulet of guardian spirit (300 gold) a +6 ring of intelligence (360 gold) a ring of ice (250 gold) an amulet of reflection (300 gold) a ring of wizardry (300 gold) an amulet of guardian spirit (300 gold) (0, 0, D:1) a +0 quarterstaff (2, -23, D:1) a +0 spear (10, 2, D:1) 2 stones (14, -30, D:1) a +0 trident (20, -27, D:1) a potion of berserk rage (23, 7, D:1) a +0 hand axe (26, -4, D:1) a +0 club (28, -18, D:1) a +0 club (31, 4, D:1) a +0 dagger (35, 17, D:1) a +0 club (36, 6, D:1) a +0 dagger (38, 7, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Noynkek's Weapon Emporium a +6 falchion of draining (374 gold) a +0 spear (30 gold) a +2 mace of protection (156 gold) 3 stones (3 gold) 7 stones (7 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) 7 stones (7 gold) the +4 quarterstaff "Murmur" {freeze, rElec rF+++ Str-5 Dex-3} (594 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. (0, 0, D:2) 6 poisoned darts (18, -9, D:2) a +0 dagger (19, 6, D:2) a potion of magic (20, 0, D:2) a +0 club (21, 0, D:2) a Young Poisoner's Handbook (22, -35, D:2) a +0 dagger (23, -15, D:2) a +0 club (28, 1, D:2) a +0 whip (32, -10, D:2) a +0 robe (32, 5, D:2) a +0 war axe (35, -9, D:2) a +0 dagger (39, -30, D:2) a +0 hand axe (62, -36, D:2) a +0 whip a +0 whip (62, -30, D:2) a +0 spear Level 3 of the Dungeon [Shop] Tihived's Jewellery Emporium an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) a ring of positive energy (240 gold) a +6 ring of intelligence (432 gold) a ring of see invisible (180 gold) an amulet of magic regeneration (360 gold) (0, 0, D:3) a scroll of noise (2, -12, D:3) a scroll of amnesia (3, -13, D:3) a +0 scimitar (23, -10, D:3) a +0 scale mail (25, -3, D:3) a +0 club (25, 5, D:3) a +0 trident (27, -4, D:3) a +0 dagger 4 stones (29, -2, D:3) a +0 club (35, -14, D:3) 6 poisoned darts (44, 8, D:3) a scroll of noise (50, 31, D:3) a +0 scale mail Level 4 of the Dungeon (2, -3, D:4) an iguana corpse (skeletalised by now) (4, -19, D:4) 11 gold pieces (28, -11, D:4) a +0 club (29, -15, D:4) a +0 flail (33, -32, D:4) a +0 dagger (33, -31, D:4) an orb of mayhem (unseen) (36, -29, D:4) a javelin a giant cockroach corpse (37, -35, D:4) 2 javelins (45, -20, D:4) 13 gold pieces (47, 1, D:4) a +0 club a goblin corpse (48, 2, D:4) a +0 whip