qw Level 1 of the Dungeon [Shop] Vyle's One-of-a-Kind Rings the ring of the Country {Fire MP-9 Dex+5} (300 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (-9). a +2 ring of dexterity (36 gold) the ring "Nuis" {rElec rC+ Will+ Slay-6} (300 gold) [ring of willpower] Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. a +2 ring of slaying (252 gold) a +8 ring of evasion (936 gold) a +9 ring of dexterity (936 gold) the ring "Ikkoics" {rPois Int-5 Dex+6 SInv Stlth+} (524 gold) [ring of dexterity] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, D:1) 5 stones (2, 1, D:1) a +0 dagger (14, -4, D:1) 6 stones (21, 29, D:1) a +1 dagger of speed 4 stones (24, 20, D:1) a +0 dagger (24, 26, D:1) a +0 dagger (25, -2, D:1) a +0 short sword 4 stones (27, 7, D:1) 4 poisoned darts (27, 20, D:1) a +0 dagger (27, 21, D:1) a +0 dagger (29, -5, D:1) a +0 short sword (29, 10, D:1) a +0 short sword 3 stones (31, 5, D:1) 3 stones (33, 29, D:1) a +0 falchion Level 2 of the Dungeon (8, -28, D:2) a +0 dagger a wand of quicksilver (8) (11, -36, D:2) a +0 spear (11, -3, D:2) a stone (20, -35, D:2) a +0 club 3 stones (30, -28, D:2) a +0 dagger (37, -6, D:2) the Grimoire of Atmospheric Bringing Forth Spells Type Level a - Call Imp Summoning 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Storm Form Transmutation/Air 7 (44, 4, D:2) a +2 dagger of venom (47, 9, D:2) a +0 long sword (48, -16, D:2) a +0 club Level 3 of the Dungeon (1, -11, D:3) a +0 whip (18, -20, D:3) a +0 club (18, 3, D:3) a +0 dagger a +0 leather armour (20, -33, D:3) 2 stones (20, -29, D:3) a book of Geomancy (21, -17, D:3) an adder corpse (22, -30, D:3) a +0 club 5 stones (23, 16, D:3) a +0 short sword (23, 20, D:3) a +0 dagger (24, 20, D:3) a +0 hand axe a +0 hand axe (31, -3, D:3) a +0 leather armour (33, -11, D:3) a staff of air (34, 15, D:3) a +0 dagger (35, -1, D:3) a +0 quarterstaff (35, 8, D:3) a potion of degeneration (38, -11, D:3) a +0 mace (42, -8, D:3) 6 stones (48, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 2, D:4) a +0 dagger an orc corpse (3, 4, D:4) a +0 war axe a +0 ring mail a +0 club an orc corpse