qw Level 1 of the Dungeon (0, 0, D:1) a book of Conjurations (7, 13, D:1) 8 stones (8, 0, D:1) 5 stones (9, 13, D:1) a +0 sling (51, 5, D:1) a +0 long sword (53, 13, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (4, 5, D:2) a +0 short sword (5, -2, D:2) a +0 ring mail (8, 4, D:2) a +0 club 5 stones (25, -14, D:2) a +0 ring mail (26, 23, D:2) a +0 ring mail (38, 21, D:2) 5 poisoned darts (49, 18, D:2) a potion of magic a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 trident a +0 ring mail (1, 14, D:3) a +0 chain mail (3, -10, D:3) 4 stones (5, 13, D:3) a +0 leather armour (10, -8, D:3) a +1 hand axe of electrocution a +0 leather armour an orc corpse (skeletalised by now) (10, -7, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (15, 20, D:3) a +0 scale mail (17, -3, D:3) a +0 robe (17, 6, D:3) a +0 ring mail (21, 1, D:3) a +0 trident 5 stones (33, -8, D:3) a wand of paralysis (6) (36, -16, D:3) 4 poisoned darts (39, -12, D:3) a +1 dagger of protection (47, 24, D:3) a wand of light (4) Level 4 of the Dungeon (0, 0, D:4) a potion of mutation