Dungeon Crawl Stone Soup version 0.30.0-19-gbf45117a57 (webtiles) character file. Game seed: 3378410766331736942 38 qw the Chopper (level 3, -4/23 HPs) Began as a Gargoyle Fighter on May 24, 2023. Splashed by a jelly's acid (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (1240 turns). qw the Chopper (Gargoyle Fighter) Turns: 1240, Time: 00:00:35 Health: -4/23 AC: 2 Str: 21 XL: 3 Next: 43% Magic: 3/3 EV: 9 Int: 8 God: Gold: 93 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: corroded A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, mutation resistance 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are somewhat resistant to further mutation. Your spells are a little easier to cast, but a little less powerful. Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 whip Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery n - a ring of ice Potions d - a potion of might e - a potion of resistance {unknown} f - a potion of flight {unknown} g - 2 potions of mutation h - a potion of haste {unknown} l - 2 potions of brilliance {unknown} o - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Things that are here: a +0 dagger; a kobold corpse As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. A jelly comes into view. An endoplasm comes into view. Found a bat skeleton. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! Something hits the toadstool. Something hits the toadstool. The toadstool is splashed with acid. The acid corrodes the toadstool! The toadstool is destroyed! An endoplasm comes into view. 1231 ||| Stepping ~*~*~tactically~*~*~ (stealth). You barely miss the endoplasm. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm jiggles. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! You start resting. A jelly is nearby! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You barely miss the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. The jelly closely misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You die... ##.....## #........... #...(...# #........... #.......# #.########## #.......# #.# #.......# #.# ####....# #.# ##..'....# #.######## ##)...@J# #######'# ..# P.# J.# P.# P%# P.# You could see a jelly. Vanquished Creatures 2 dart slugs 5 bats (D:1) 5 endoplasms A goblin (D:1) 4 hobgoblins (D:1) A ball python (D:1) 3 frilled lizards (D:1) 9 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-98-g5d7165a 0 | D:1 | 0 ||| qw: Game counter: 59 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Win 0 | D:1 | 0 ||| PLANNING D:1-11 52 | D:1 | 52 ||| Stepping ~*~*~tactically~*~*~ (hiding). 316 | D:1 | Reached XP level 2. HP: 15/19 MP: 2/2 595 | D:1 | Reached skill level 3 in Axes 645 | D:1 | 645 ||| Stepping ~*~*~tactically~*~*~ (hiding). 646 | D:1 | 646 ||| Stepping ~*~*~tactically~*~*~ (hiding). 651 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1036 | D:1 | 1036 ||| DROPPING orb of guile. 1037 | D:1 | 1037 ||| READING scroll labelled FIWINGISISE. 1038 | D:1 | 1038 ||| READING scroll labelled JUPNAAFUMN. 1039 | D:1 | 1039 ||| DRINKING 3 sedimented coppery potions. 1039 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1039 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1193 | D:2 | 1193 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1195 | D:2 | 1195 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1201 | D:2 | 1201 ||| DROPPING +0 club. 1231 | D:2 | 1231 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1238 | D:2 | HP: 1/23 [acid (8)] 1240 | D:2 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_misc_feat_nine_boxes, minmay_cut_off D:2: cheibrodos_fertilizer, layout_basic, kennysheep_big_empty_room, minmay_tetromino_o2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 97 Use: Scroll || 2 Potion || 1 Armour: Scale mail || 53 Dodge: Dodged || 41 Block: Buckler || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 18 | 32.7 | 21 | 12 | 36.4 +---------+---------+-------+---------+---------+------- D:1 | 32 | 7 | 17.9 | 19 | 4 | 17.4 D:2 | 5 | 11 | 68.8 | 2 | 8 | 80.0 +---------+---------+-------+---------+---------+-------