qw Level 1 of the Dungeon (4, -22, D:1) a +0 club (9, -33, D:1) a +0 dagger (15, -14, D:1) a +0 short sword (22, -14, D:1) a +0 short sword (22, -13, D:1) a staff of poison (24, -21, D:1) a +0 whip a stone (24, 0, D:1) 3 stones (25, -6, D:1) a +0 club (26, -2, D:1) a book of the Hunter (34, -28, D:1) 7 stones (36, -20, D:1) a +0 leather armour (37, -32, D:1) a +0 dagger (39, -32, D:1) a +0 dagger (53, -32, D:1) a +0 robe (58, -15, D:1) a +0 short sword (60, -28, D:1) 4 stones (60, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a book of Spectacle (8, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 8, D:2) a +1 mace of protection (18, 9, D:2) a +0 ring mail (18, 22, D:2) a +0 dagger 2 stones (19, 10, D:2) a jackal skeleton (19, 23, D:2) an adder corpse (skeletalised by now) (20, 11, D:2) a +0 dagger (24, 12, D:2) a +0 rapier (24, 14, D:2) a +0 short sword (29, 14, D:2) a frilled lizard corpse (32, 1, D:2) a +0 robe (33, 6, D:2) a +0 club a +2 robe of willpower (33, 8, D:2) a +0 club a scroll of enchant weapon 14 gold pieces (34, 6, D:2) a bat corpse (47, 27, D:2) 5 stones