qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -12, D:1) a +0 leather armour (6, 11, D:1) a +0 short sword (12, -24, D:1) 6 stones (12, -6, D:1) a +0 hand axe (19, -7, D:1) a +0 dagger (26, 2, D:1) a There-And-Back Book (28, -12, D:1) a +0 club (36, -9, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -7, D:2) a +0 club (5, -15, D:2) a +0 war axe (10, -9, D:2) a +2 sling of freezing (31, -18, D:2) a +0 hand axe (32, 5, D:2) 6 stones (35, -10, D:2) 3 stones (48, 9, D:2) a +0 dagger (49, -12, D:2) a wand of flame (20) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, 15, D:3) 2 stones (21, -10, D:3) a book of Touch (22, -36, D:3) a +0 rapier (24, 5, D:3) a +0 club (27, -9, D:3) a +0 dagger a stone (29, -30, D:3) a +0 club (34, -30, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 3, D:4) a +0 trident a +0 hand axe (0, 4, D:4) a +0 club (0, 5, D:4) a +0 hand axe (5, 9, D:4) 7 stones (12, 12, D:4) a +0 dagger (24, 11, D:4) a javelin (25, 17, D:4) 15 gold pieces (26, 11, D:4) a javelin a +0 mace (26, 18, D:4) a potion of flight a +0 scale mail (27, 12, D:4) 2 javelins (29, 20, D:4) a +0 club (38, 10, D:4) a +0 leather armour (44, -9, D:4) a +0 short sword (45, -8, D:4) a +0 dagger a +0 robe (59, -6, D:4) a +0 buckler (61, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, -28, D:5) 2 poisoned darts (11, 0, D:5) a +0 lajatang (12, -8, D:5) a wand of mindburst (6) (13, 0, D:5) 6 stones (30, -1, D:5) a potion of magic a +0 ring mail of willpower (39, -8, D:5) a +0 club (40, -35, D:5) a +0 club (41, -35, D:5) a +0 antimagic hand axe a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe (42, -35, D:5) a +0 whip a +0 dagger a +0 robe a +0 club (43, -35, D:5) a +0 spear (43, -11, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 short sword a +0 scale mail (46, -16, D:5) a book of Frost (47, -26, D:5) a +0 dagger (51, -36, D:5) 9 stones Level 6 of the Dungeon (7, -6, D:6) a potion of invisibility an orb of mayhem (11, 21, D:6) a +0 giant club (22, 11, D:6) a +0 trident (30, 46, D:6) 7 stones (32, 24, D:6) a book of Debilitation (40, 18, D:6) a +0 mace (43, 11, D:6) a +0 trident (47, 10, D:6) a +0 robe (52, -12, D:6) a +0 whip Level 7 of the Dungeon (8, -4, D:7) a wand of roots (8) (9, -17, D:7) a +0 whip a curare-tipped dart (9, -13, D:7) a +0 dagger (10, -17, D:7) a +0 dagger (10, -15, D:7) a +0 short sword a +0 dagger (15, 10, D:7) a scroll of poison (23, -20, D:7) a +0 mace a +0 club (24, -20, D:7) a +0 club a +0 hand axe (25, -5, D:7) a book of Rime (28, -16, D:7) a +0 sling a +0 club (30, -1, D:7) a +0 leather armour (36, -13, D:7) a scroll of poison (36, 10, D:7) a potion of brilliance a +0 chain mail (38, -6, D:7) a +0 dagger a +0 robe (38, -5, D:7) a +0 hand axe a +0 leather armour a +0 falchion (39, -3, D:7) a +0 hand axe a +0 scale mail (41, -4, D:7) a +2 dagger of speed (45, -25, D:7) a +0 spear (47, -29, D:7) 4 poisoned darts (47, 9, D:7) 5 stones (49, 4, D:7) a +0 long sword (50, -13, D:7) the +10 scale mail "Duguyly" {*Slow +Blink rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of venom (4, 1, D:8) a +0 shortbow (16, -3, D:8) a +0 shortbow (20, -3, D:8) a +0 shortbow (20, 17, D:8) 6 stones (22, 6, D:8) a +0 whip (22, 8, D:8) a scroll of blinking (24, 3, D:8) a +0 shortbow (26, 5, D:8) 2 stones (29, 3, D:8) a +0 scale mail (32, 18, D:8) 6 stones (38, -6, D:8) a +0 short sword (39, -6, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (39, -5, D:8) a +0 glaive a +0 chain mail (39, 2, D:8) a +0 whip (39, 3, D:8) a +0 dagger a +0 robe (47, -13, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 robe a +7 scimitar a +0 robe (4, 4, D:9) a +0 short sword a +0 robe (5, 3, D:9) a +0 halberd a +0 robe (7, 0, D:9) a +1 short sword a +0 robe of resistance (16, -16, D:9) a wand of paralysis (2) (17, 14, D:9) a +4 mace of freezing a +0 robe (19, 14, D:9) a +0 flail a +0 robe a +0 long sword a +0 robe (19, 17, D:9) a +0 halberd a +0 robe (20, 15, D:9) a +4 battleaxe a +0 robe (29, 12, D:9) a +0 war axe (30, 5, D:9) a +0 long sword (37, -42, D:9) 3 stones (40, -7, D:9) a potion of invisibility (47, -29, D:9) a +0 ring mail (49, -32, D:9) a +0 leather armour (50, -10, D:9) a +0 troll leather armour (51, -16, D:9) a scroll of poison (51, 6, D:9) a scroll of magic mapping (51, 15, D:9) 5 datura-tipped darts (55, 0, D:9) +0 steam dragon scales the Ecumenical Temple (6, 22, Temple) an amulet of guardian spirit Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (6, 35, Lair:1) 2 stones (10, 7, Lair:1) a +0 ring mail (14, 32, Lair:1) 4 poisoned darts (14, 42, Lair:1) a book of Vapours (16, 14, Lair:1) a scroll of noise (17, 14, Lair:1) a scroll of magic mapping (18, 14, Lair:1) the +7 whip of the Wizarding Gods {flame, Fly} Fly: It grants you flight. (unseen) (20, 15, Lair:1) 15 gold pieces (26, 37, Lair:1) 6 stones (28, 35, Lair:1) a stone (28, 37, Lair:1) 6 stones (30, 30, Lair:1) a +0 leather armour (31, 33, Lair:1) a staff of air (36, 17, Lair:1) a +0 giant spiked club (41, 31, Lair:1) a +0 chain mail (47, 27, Lair:1) 2 stones (51, 52, Lair:1) a wand of flame (11) Level 2 of the Lair of Beasts (12, -7, Lair:2) 7 stones (36, -13, Lair:2) a scroll of immolation (41, -13, Lair:2) a +0 scimitar a +0 halberd a +0 robe (42, -14, Lair:2) a +0 flail (42, -13, Lair:2) a +0 scimitar a +0 robe (44, -16, Lair:2) a +0 dire flail (45, -14, Lair:2) 6 stones (51, 5, Lair:2) a +0 trident (59, -17, Lair:2) a +0 shortbow (59, -16, Lair:2) a +0 flail (59, -15, Lair:2) a +0 shortbow (60, -17, Lair:2) a +0 shortbow (61, -15, Lair:2) a +0 shortbow a +0 shortbow (70, 16, Lair:2) a book of Rime Level 3 of the Lair of Beasts (5, 4, Lair:3) a +0 sling (20, -2, Lair:3) a +0 plate armour (20, 32, Lair:3) a +1 helmet (29, -8, Lair:3) a +0 rapier (31, 5, Lair:3) a +1 flail of protection (37, 15, Lair:3) a +0 long sword (38, 13, Lair:3) a +2 sling of freezing (41, 38, Lair:3) Great Wizards, Vol. II Level 4 of the Lair of Beasts (0, 0, Lair:4) a javelin (6, 4, Lair:4) a water moccasin corpse (14, 20, Lair:4) a +0 robe (16, 22, Lair:4) a scroll of magic mapping (17, 20, Lair:4) a bullfrog corpse (18, -6, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (18, -4, Lair:4) a yak corpse (skeletalised by now) (18, 20, Lair:4) a wand of mindburst (7) (22, 12, Lair:4) a bullfrog corpse (24, 13, Lair:4) a death yak corpse a death yak corpse (25, -8, Lair:4) a +0 falchion (28, -12, Lair:4) a Necronomicon (33, -3, Lair:4) 2 potions of heal wounds (34, -12, Lair:4) a dream sheep corpse (skeletalised by now) (34, -11, Lair:4) a dream sheep corpse (skeletalised by now) (40, -11, Lair:4) a scroll of immolation (41, 9, Lair:4) a wand of light (6) (45, 6, Lair:4) a +0 pair of boots