qw Level 1 of the Dungeon [Shop] Geufamm's Weapon Emporium a +0 dagger (26 gold) a +1 heavy quarterstaff (184 gold) a +0 whip (32 gold) a +0 dagger (26 gold) the +4 shortbow "Fisoph" {elec, Str+4 Dex+4} (666 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). a +2 long sword of venom (210 gold) [Shop] Wosycsio's Antique Armour Boutique a +0 pair of gloves of stealth (264 gold) a +0 pair of boots (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) the +0 ring mail "Hikukat" {Dex+2} (349 gold) Dex: It affects your dexterity (+2). a +0 pair of gloves (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) [Shop] Gootzif's Magic Scroll Boutique a scroll of vulnerability (56 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of brand weapon (133 gold) [Shop] Bama Ceu's Antique Weapon Shop a +0 sling (37 gold) a +0 sling (37 gold) the +1 spear of Udemosm {antimagic, rN+++ rCorr Int-3 Stlth-} (997 gold) Int: It affects your intelligence (-3). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 sling (37 gold) a +1 short sword of protection (265 gold) a +0 spear (75 gold) [Shop] Geacenk's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of teleportation (42 gold) (21, 3, D:1) a +0 short sword (22, 9, D:1) a ring of wizardry an amulet of magic regeneration (27, -7, D:1) a +0 robe (28, 18, D:1) a potion of brilliance (34, 9, D:1) a +0 short sword (39, 17, D:1) a staff of death (47, -6, D:1) a +0 dagger (54, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (3, 8, D:2) a +0 short sword (3, 16, D:2) a +0 ring mail (5, 14, D:2) a +0 robe (12, 0, D:2) a +0 dagger (13, 17, D:2) a +0 dagger a +0 sling (13, 18, D:2) a +0 club (20, 0, D:2) a +1 whip of electrocution 5 stones (20, 37, D:2) a +0 dagger a stone (37, 34, D:2) a jackal corpse (skeletalised by now) (38, 34, D:2) a jackal corpse (skeletalised by now) (39, -17, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) a +1 chain mail of cold resistance (still there?) an orc corpse (still there?) (1, 0, D:3) a +0 dagger an orc corpse