qw Level 1 of the Dungeon [Shop] Dirun's Armour Emporium a +2 leather armour of poison resistance (160 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) the +0 plate armour of Aseob {rElec rCorr MP+9 Slay+3} (741 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 leather armour (20 gold) a scarf of harm (90 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) (6, -19, D:1) a hobgoblin corpse (skeletalised by now) (9, 1, D:1) a scroll of magic mapping (16, 0, D:1) a +0 short sword (20, -50, D:1) 8 stones (28, -41, D:1) a +0 short sword (34, -18, D:1) a +0 dagger (51, -5, D:1) a +0 dagger (53, -5, D:1) a +0 club (57, -12, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (6, -33, D:2) a +0 chain mail a human skeleton (6, -32, D:2) a bat skeleton (6, -31, D:2) a hobgoblin skeleton (6, -1, D:2) an Inescapable Atlas (7, -26, D:2) a +0 whip (9, -28, D:2) a hobgoblin skeleton (9, -17, D:2) a +0 club 3 stones a +0 short sword of electrocution a +0 whip a kobold corpse a kobold corpse (10, -17, D:2) a +0 club 2 stones a +0 short sword a kobold corpse (10, -16, D:2) a +0 short sword (14, -33, D:2) a rat skeleton (16, -9, D:2) a hobgoblin corpse (21, -1, D:2) 3 stones (26, -1, D:2) a giant cockroach corpse (26, 0, D:2) a +0 club (27, 0, D:2) a +0 dagger a goblin corpse (28, -10, D:2) 2 stones (36, -35, D:2) a bat corpse (skeletalised by now)