qw Level 1 of the Dungeon [Shop] Isef's Book Shop a There-And-Back Book (330 gold) a book of Rime (308 gold) a book of Spatial Translocations (198 gold) a manual of Staves (880 gold) a book of Necromancy (264 gold) a book of Flames (308 gold) a book of the Hunter (286 gold) [Shop] Bamiqab's Magic Scroll Emporium a scroll of magic mapping (97 gold) a scroll of poison (52 gold) a scroll of magic mapping (97 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Zackell's Antique Weapon Boutique a +0 falchion (72 gold) a +1 arbalest of flaming (362 gold) the +1 triple crossbow of the Lame Duck {penet, rPois rCorr Dex+3} (1274 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 mace (72 gold) a +1 antimagic quarterstaff (456 gold) a +2 shortbow of draining (417 gold) a +0 hand axe (72 gold) a +2 war axe of venom (388 gold) [Shop] Sakh's Antique Armour Shop a +0 leather armour (44 gold) a +0 robe (15 gold) a +0 pair of gloves (99 gold) a +1 helmet of intelligence (363 gold) the +0 plate armour "Adefamu" {Harm *Slow rF+ rC+ rN+} (937 gold) rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +2 shield of Resistance {rF++ rC++ Will++} (1551 gold) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a +0 leather armour (44 gold) a +0 pair of boots of rampaging (253 gold) (0, 0, D:1) a +3 hand axe of venom (5, 0, D:1) a +0 barding (6, 4, D:1) a +0 scale mail a +0 buckler (27, 32, D:1) a +0 short sword (29, 18, D:1) a +0 dagger (29, 26, D:1) a +0 short sword 5 stones (35, 4, D:1) a +0 heavy trident (36, 18, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 1, D:2) a +0 sling (1, 0, D:2) a +0 long sword (1, 1, D:2) 6 stones (1, 5, D:2) a Young Poisoner's Handbook (14, -16, D:2) a +0 dagger (17, -1, D:2) 5 stones (20, -2, D:2) a +0 club (32, 15, D:2) a +0 leather armour (33, -19, D:2) a +0 club (42, -21, D:2) 7 stones (49, -19, D:2) a +0 short sword a stone (57, 15, D:2) a +0 dagger a +0 club a +3 dagger 5 stones a +0 dagger (58, 13, D:2) 2 stones a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (3, 16, D:3) 8 stones (13, 22, D:3) a +0 hand axe (19, 22, D:3) a +0 whip (21, 21, D:3) a +0 club (27, 13, D:3) a +0 halberd (27, 18, D:3) a +0 whip (29, 3, D:3) a +0 chain mail (39, 28, D:3) a +0 dagger (44, 10, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -47, D:4) a +0 short sword (13, -12, D:4) 9 stones (25, -45, D:4) 2 atropa-tipped darts (28, -48, D:4) a +0 mace (28, -46, D:4) a +0 falchion (30, -48, D:4) a +0 spear (30, -46, D:4) a +0 hand axe (30, -38, D:4) a +0 trident 4 poisoned darts (30, -23, D:4) a +0 sling (35, -27, D:4) a +0 club (35, -23, D:4) a +0 scale mail (52, -57, D:4) a +0 hand axe Level 5 of the Dungeon (5, 22, D:5) 3 poisoned darts (7, -5, D:5) 3 stones (9, 33, D:5) a +0 ring mail (12, -3, D:5) a +0 spear (12, 14, D:5) Maxwell's Memoranda (18, -8, D:5) a scroll of blinking (18, -6, D:5) a +0 falchion (20, -12, D:5) a +0 ring mail (31, -5, D:5) 6 stones (40, 25, D:5) a potion of brilliance Level 6 of the Dungeon (0, 0, D:6) a +3 mace of freezing a +0 robe (3, 3, D:6) 4 stones a +0 dagger (3, 4, D:6) 6 poisoned darts a +0 whip (3, 7, D:6) a curare-tipped dart a +0 whip (5, 49, D:6) a +1 whip of electrocution (6, -7, D:6) a +0 leather armour (7, 49, D:6) a +0 trident (8, 50, D:6) a +0 war axe a +0 dagger a +2 leather armour of cold resistance (23, 7, D:6) a wand of charming (1) (25, 3, D:6) a stone (27, 38, D:6) a +0 giant club (30, -5, D:6) 6 stones (37, -8, D:6) a scroll of amnesia (37, -6, D:6) a staff of death (37, 14, D:6) a +0 chain mail (40, 18, D:6) 4 atropa-tipped darts (54, 36, D:6) 2 poisoned darts (55, 16, D:6) a +0 rapier (55, 17, D:6) a +0 halberd (55, 18, D:6) a +0 spear (55, 19, D:6) a +0 club a +0 robe of fire resistance a +0 whip (55, 20, D:6) a +0 whip (56, 28, D:6) a +0 leather armour (57, 15, D:6) a scroll of amnesia Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, -5, D:7) a potion of flight (4, -5, D:7) a +0 club a +0 spear (4, -4, D:7) a +0 spear (5, -4, D:7) a +0 whip (7, -7, D:7) a +3 hand axe of freezing a +0 robe (7, -6, D:7) a +4 spear a +0 robe (20, -12, D:7) a +0 mace (30, 23, D:7) a +2 whip of freezing 2 stones a +0 short sword (31, 23, D:7) a +0 club a curare-tipped dart (32, 23, D:7) a +0 dagger (36, 21, D:7) a +0 chain mail (41, 20, D:7) a +0 rapier (51, -5, D:7) a book of Weapons (58, -5, D:7) a scroll of immolation Level 8 of the Dungeon (0, 0, D:8) a potion of haste (4, -6, D:8) a +0 hand axe (5, -6, D:8) a +0 hand axe a +0 leather armour (6, -6, D:8) a +0 flail (6, -5, D:8) a +0 dagger of draining a +0 robe (15, -5, D:8) a +0 war axe (16, -6, D:8) a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse an orc corpse (17, -12, D:8) 4 stones (17, -5, D:8) a +0 short sword a wand of mindburst (10) (24, -17, D:8) 16 gold pieces a +0 robe (28, 13, D:8) 5 stones (33, 1, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (0, 2, D:9) 6 stones (5, 0, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (10, -10, D:9) a potion of degeneration (11, 4, D:9) a throwing net Level 10 of the Dungeon (0, 0, D:10) a javelin (0, 1, D:10) a javelin (2, 3, D:10) a javelin (3, -1, D:10) the orb of the Everdark {*channel, Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (8, 5, D:10) a scroll of noise (11, 14, D:10) a book of Storms (14, 13, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (14, -9, D:11) a scroll of immolation