qw Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (5, -3, D:1) 5 stones (11, -32, D:1) a +0 leather armour (24, -22, D:1) a +0 short sword (28, -21, D:1) a +0 dagger (31, -22, D:1) a +0 dagger (39, -48, D:1) a +0 club (39, -38, D:1) a +0 robe (48, -9, D:1) a Trismegistus Codex (49, -12, D:1) 3 stones (54, -20, D:1) 6 stones (57, -34, D:1) a potion of flight a scroll of vulnerability (60, -12, D:1) a +1 rapier of draining Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 14, D:2) a +0 dagger a +0 sling (2, 14, D:2) a +0 club (2, 17, D:2) 9 stones (7, 0, D:2) a +0 robe (15, -20, D:2) a +0 club (21, 1, D:2) a potion of invisibility (22, -20, D:2) a +0 ring mail (22, -3, D:2) the +6 hammer "Ultimatum" {heavy, *Noise rF- rC+ rN++ MP+9} rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (unseen) (29, 8, D:2) a scroll of fear (34, -8, D:2) a book of Debilitation (38, -15, D:2) a +0 short sword (39, 7, D:2) a +0 dagger (40, -21, D:2) a +0 dagger (41, -5, D:2) 4 large rocks (43, -5, D:2) a +0 short sword (50, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 4 stones (10, 16, D:3) 2 stones (12, 28, D:3) a +0 robe (14, 23, D:3) a +0 club (17, 4, D:3) 4 stones (17, 10, D:3) a +0 club (25, 4, D:3) Plato's Reference Book on Grit Spells Type Level a - Sandblast Earth 1 (26, 32, D:3) an orb of mayhem (32, 8, D:3) a +0 leather armour (40, 3, D:3) a +0 ring mail (50, 3, D:3) a +0 scale mail (58, -1, D:3) a scroll of blinking Level 4 of the Dungeon [Shop] Esariam's Overcharged Wands (Shop contents are unknown) (0, 0, D:4) a quokka corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 sling (16, -16, D:4) a +0 leather armour Level 7 of the Dungeon (0, 3, D:7) 4 stones the Ecumenical Temple