qw Level 1 of the Dungeon (0, 0, D:1) a throwing net (9, -22, D:1) a book of Lightning (12, 11, D:1) a scroll of fear a ring of flight an amulet of magic regeneration (15, -30, D:1) a +0 club (40, -25, D:1) a +0 sling (42, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (1, 1, D:2) a +0 mace (17, 38, D:2) 6 stones (19, 34, D:2) a Young Poisoner's Handbook (20, 27, D:2) a rat corpse (skeletalised by now) (23, 31, D:2) a quokka corpse (24, 6, D:2) a scroll of immolation (24, 24, D:2) a rat corpse (skeletalised by now) (24, 30, D:2) a jackal corpse (25, 13, D:2) a +0 dagger a goblin skeleton (25, 30, D:2) a jackal corpse (26, 13, D:2) a +0 club (27, 3, D:2) a +0 mace (31, 7, D:2) a +0 mace (33, 27, D:2) a +0 club (33, 28, D:2) an adder corpse a worm corpse (36, 9, D:2) a jackal skeleton (36, 11, D:2) a frilled lizard skeleton (39, 1, D:2) a +0 dagger (39, 21, D:2) a +0 dagger (47, 9, D:2) a +0 short sword