Dungeon Crawl Stone Soup version 0.30.0-20-g3615ddf2f0 (webtiles) character file. Game seed: 13117173033093845042 46 qw the Chopper (level 3, -1/23 HPs) Began as a Gargoyle Fighter on May 29, 2023. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (1019 turns). qw the Chopper (Gargoyle Fighter) Turns: 1019, Time: 00:00:30 Health: -1/23 AC: 13 Str: 21 XL: 3 Next: 68% Magic: 3/3 EV: 7 Int: 8 God: Gold: 100 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . Y - +0 war axe rCold . . . c - +0 buckler rNeg + . . h - +0 chain mail rPois inf (no helmet) rElec + (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.5 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons k - a +0 whip Y - a +0 war axe (weapon) Armour c - a +0 buckler (worn) e - a +0 helmet g - a +0 pair of gloves (worn) h - a +0 chain mail (worn) Scrolls b - a scroll of butterflies {unknown} j - a scroll of identify Potions a - 2 potions of invisibility {unknown} d - a potion of might f - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You see here a book of Changes. Found a Trismegistus Codex. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. 1010 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. 1012 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll shouts! You slash the gnoll! The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you with a +0 club. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. You slash the gnoll! You block the gnoll's attack. The gnoll hits you with a +0 club. You slash the gnoll! You kill the gnoll! You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. x2 You hit the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd. You hit the gnoll but do no damage. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd. The gnoll closely misses you. x2 The gnoll hits you from afar with a +0 halberd. You die... #####...###...... ####..###...%.... . ..##.##....%...## .. #.#..#..###.....# .:. #.#.##.##....##.# ....####.#.#..#.(....#.. #.....#.#.#..#..##:.#.. #.$.gg#.#.#..#..##..#.. #g@...#..#......#.. #....###.##.##....##.# #.### #..#..######..# # #..##........## #...###....### #.... ###### #.#.#. #.#.#.. You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 ball pythons (D:1) 4 bats 4 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 quokkas A frilled lizard (D:1) A kobold (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-102-g2b76a06 0 | D:1 | 0 ||| qw: Game counter: 383 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Pan, Hells, Abyss, Win 0 | D:1 | 0 ||| PLANNING D:1-11 13 | D:1 | 13 ||| Stepping ~*~*~tactically~*~*~ (stealth). 72 | D:1 | Found a faded altar of an unknown god. 80 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 80 | D:1 | 80 ||| FLEEEEING. 405 | D:1 | 405 ||| DROPPING +0 club. 596 | D:1 | Reached skill level 3 in Axes 798 | D:1 | 798 ||| UPGRADING to +0 pair of gloves. 803 | D:1 | 803 ||| UPGRADING to +0 chain mail. 813 | D:1 | 813 ||| DROPPING +0 scale mail. 814 | D:1 | 814 ||| READING scroll labelled VEBINO WILEJAR. 815 | D:1 | 815 ||| READING scroll labelled HOIDUDYUDA. 816 | D:1 | 816 ||| READING 2 scrolls labelled MUYXZYUFOMO. 850 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 895 | D:2 | 895 ||| READING scroll labelled ONOKEU TIAF. 1010 | D:2 | 1010 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1012 | D:2 | 1012 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1019 | D:2 | HP: 3/23 [gnoll/+0 halberd (5)] 1019 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, basic_altar, minmay_randomly_rotated_circles, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.5 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 83 Use: Scroll || 4 Armour: Scale mail || 30 Chain mail || 16 Dodge: Dodged || 43 Block: Buckler || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 22 | 32.8 | 18 | 6 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 15 | 22 | 59.5 | 1 | 6 | 85.7 +---------+---------+-------+---------+---------+-------