qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -12, D:1) a +0 leather armour (23, -27, D:1) a +0 dagger (29, -3, D:1) a stone (30, -16, D:1) 5 stones (33, 20, D:1) a +0 robe (34, -25, D:1) a +0 whip (36, -11, D:1) a +0 club (37, -1, D:1) 7 stones (40, -3, D:1) a +0 sling (46, -29, D:1) a +0 leather armour (48, 16, D:1) a +0 short sword a stone a +0 trident (53, 6, D:1) a +0 ring mail (54, -13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (0, 1, D:2) a +0 dagger (1, 0, D:2) a +0 dagger (4, -20, D:2) a ball python corpse (skeletalised by now) (4, -19, D:2) a ball python corpse (skeletalised by now) (5, -20, D:2) a quokka corpse (skeletalised by now) (5, -3, D:2) a +0 hand axe (29, -9, D:2) 6 stones (34, -5, D:2) a rat corpse (37, -4, D:2) a +0 scale mail (38, -7, D:2) 4 stones (40, -19, D:2) a potion of attraction (44, -19, D:2) a scroll of identify