qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a giant cockroach corpse (1, 21, D:1) a +0 buckler (15, 13, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -6, D:1) a quokka skeleton (24, 15, D:1) a potion of ambrosia (24, 17, D:1) 6 stones (28, -10, D:1) a +0 scale mail (28, 18, D:1) a +1 dagger of venom (29, 15, D:1) a +0 mace (31, 14, D:1) a scroll of identify (31, 15, D:1) a scroll of teleportation (31, 16, D:1) 2 potions of haste (32, 14, D:1) 15 gold pieces (32, 15, D:1) 7 stones (32, 16, D:1) a +0 whip (33, 14, D:1) a +0 spear (33, 15, D:1) a book of Lightning (33, 16, D:1) a scroll of fog (34, -11, D:1) 3 stones (35, -10, D:1) a +0 hand axe (36, -11, D:1) a +0 sling (37, -11, D:1) a +0 short sword 4 stones (41, 21, D:1) a +0 leather armour (45, 9, D:1) a bat corpse (49, 8, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a ring of protection from fire