Dungeon Crawl Stone Soup version 0.30.0-20-g3615ddf2f0 (webtiles) character file. Game seed: 9954109910949673941 18 qw the Shield-Bearer (level 2, 0/19 HPs) Began as a Gargoyle Fighter on May 29, 2023. Slain by an orc ... wielding a +2 falchion of holy wrath (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (558 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 558, Time: 00:00:23 Health: 0/19 AC: 13 Str: 19 XL: 2 Next: 66% Magic: 2/2 EV: 8 Int: 8 God: Gold: 77 SH: 9 Dex: 9 Spells: 1/1 levels left rFire . . . Y - +0 war axe rCold . . . k - +2 kite shield {AC+3} rNeg + . . b - +0 scale mail rPois inf (no helmet) rElec + h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.9 Axes - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons g - a +0 whip Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) h - a +0 cloak (worn) k - a +2 kite shield of protection (worn) Scrolls a - a scroll of teleportation m - a scroll of identify Potions d - 2 potions of might i - a potion of heal wounds j - a potion of haste {unknown} l - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History 529 ||| DROPPING potion of ambrosia. You drop a potion of ambrosia. Done exploring. (D) Dungeon Where to? (* - list waypoints, ? - help) What level of the Dungeon? (default 1, ? - help) The goblin shouts! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat is nearby! Waypoint 1 assigned to D:2. You slash the rat! You kill the rat! An orc priest and 3 orcs come into view. An orc is wielding a +1 whip of draining. The orc priest is wielding a +2 dagger of electrocution. An orc is wielding a +2 falchion of holy wrath. Found a blackened jade ring. The orc shouts! x2 A frilled lizard comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! An adder comes into view. The adder hisses angrily. The frilled lizard hisses angrily. You hit the orc. The orc is severely wounded. The orc hits you from afar with a +0 trident. The orc barely misses you. You block the orc's attack. You closely miss the orc. The orc is severely wounded. You closely miss the adder. You block the adder's attack. The orc barely misses you. The orc hits you with a +2 falchion of holy wrath. The adder completely misses you. You hit the orc. The orc is almost dead. You hit the orc. You miss the adder. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc hits you with a +2 falchion of holy wrath. You die... ......... ......... .... ........## #.... .........###..... ................. ........#........ ........#..o..... .......<#..=..... ........#@ooo.... ...#####.oS...... . #......... .......... ....l...... ............ ........##### #........# #.###..... You could see an orc priest, an orc wizard, an adder, 3 orcs and a frilled lizard. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-102-g2b76a06 0 | D:1 | 0 ||| qw: Game counter: 410 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, Slime:5, God:TSO, Crypt, | Tomb, Pan, Hells, Abyss, Win 0 | D:1 | 0 ||| PLANNING D:1-11 87 | D:1 | 87 ||| Stepping ~*~*~tactically~*~*~ (hiding). 90 | D:1 | 90 ||| Stepping ~*~*~tactically~*~*~ (hiding). 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 244 | D:1 | 244 ||| Stepping ~*~*~tactically~*~*~ (stealth). 497 | D:1 | 497 ||| UPGRADING to +0 cloak. 502 | D:1 | 502 ||| UPGRADING to +2 kite shield of protection. 512 | D:1 | 512 ||| DROPPING +0 buckler. 513 | D:1 | 513 ||| READING 2 scrolls labelled LADEKA MEPTEUT. 518 | D:1 | 518 ||| READING 3 scrolls labelled IRIFIN CYELYHA. 519 | D:1 | 519 ||| READING scroll labelled ADAUT LOER. 520 | D:1 | 520 ||| DRINKING 2 fizzy brown potions. 528 | D:1 | 528 ||| READING 2 scrolls of identify. 528 | D:1 | 528 ||| IDENTIFYING emerald potion 529 | D:1 | 529 ||| DROPPING potion of ambrosia. 558 | D:2 | HP: 1/19 [orc priest/divine providence (14)] 558 | D:2 | Slain by an orc Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, grunt_decor_junction, due_unseen_surprise D:2: layout_basic, kennysheep_pointless_box, uniq_jessica Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: War axe || 49 Use: Scroll || 4 Potion || 1 Armour: Scale mail || 22 Dodge: Dodged || 26 Block: Buckler || 7 Kite shield || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------