qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -5, D:1) a book of Minor Magic (6, 22, D:1) a book of Burglary (8, 10, D:1) a +0 club (8, 17, D:1) a bat corpse (skeletalised by now) (9, 10, D:1) a hobgoblin corpse (skeletalised by now) (10, 23, D:1) 6 stones (16, -16, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (24, 12, D:1) a +0 club (25, 12, D:1) a +0 whip 3 stones (33, -5, D:1) 6 stones (39, 16, D:1) a book of the Warp (47, -2, D:1) a book of Debilitation (52, 8, D:1) a jackal skeleton (52, 11, D:1) a +0 club a stone (52, 20, D:1) a +0 short sword 2 stones (53, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (6, 6, D:2) a +0 dagger a +0 club (6, 8, D:2) a +0 club a hobgoblin corpse a goblin corpse (9, -18, D:2) a +0 club (10, -25, D:2) a scroll of blinking (10, 7, D:2) a +0 robe