qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, -17, D:1) a +0 sling (11, -6, D:1) a +0 short sword 5 stones (12, -17, D:1) a +0 dagger (30, -26, D:1) a +0 leather armour (30, 6, D:1) 2 poisoned darts (33, 2, D:1) a +0 dagger (33, 3, D:1) a +0 club (34, 3, D:1) a +0 club (34, 6, D:1) a +0 ring mail (35, -25, D:1) a +0 short sword (38, 12, D:1) a +0 ring mail (39, 11, D:1) 4 stones (41, -3, D:1) a +0 spear (43, -4, D:1) a +0 short sword 3 stones (45, -1, D:1) a scroll of vulnerability a +0 buckler (47, 9, D:1) a +0 short sword (50, -2, D:1) 8 stones (54, -17, D:1) a +0 club (58, -12, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Keulicw's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (2, 32, D:2) a staff of conjuration (11, 4, D:2) a +0 spear (19, 32, D:2) a +0 short sword (24, 24, D:2) 2 stones (28, 20, D:2) a book of Storms (29, 12, D:2) a +0 ring mail (33, 34, D:2) a scroll of vulnerability (36, 24, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 10, D:3) a +0 club (5, -6, D:3) a +0 club (12, -1, D:3) a +0 dagger a +0 robe (12, 2, D:3) a +0 falchion (14, -2, D:3) a +0 club (14, 18, D:3) a +0 club (15, -2, D:3) a +0 dagger a +0 robe (15, -1, D:3) a +0 pair of gloves (26, 4, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, -25, D:4) a +0 ring mail (16, -7, D:4) a +0 dagger (17, -24, D:4) a book of Dreams (18, -6, D:4) a +0 dagger a +0 sling (25, -6, D:4) 4 poisoned darts (29, 6, D:4) a +0 club (37, -14, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 12, D:5) a ring of poison resistance (9, -12, D:5) 6 stones (14, -4, D:5) a +0 spear (15, -10, D:5) a +0 giant club (15, 5, D:5) an orb of light (18, 6, D:5) a +0 mace (21, 21, D:5) a +0 dagger (22, 18, D:5) a +0 club 9 stones a +0 dagger 2 poisoned darts a +0 whip (22, 19, D:5) 7 stones a +0 whip a +0 club a +0 dagger (33, 11, D:5) a +0 club (34, 3, D:5) a book of Winter (41, 11, D:5) a +0 whip (42, -26, D:5) 3 stones (48, -29, D:5) a +0 war axe (50, -24, D:5) a +0 sling (51, -7, D:5) a +0 scale mail (52, -16, D:5) a +0 dagger a stone (52, -12, D:5) a +0 short sword a curare-tipped dart a +0 dagger 5 stones (52, -11, D:5) a +0 short sword (53, -11, D:5) a +0 short sword (54, -12, D:5) a +0 dagger 5 poisoned darts (54, -11, D:5) a +0 short sword a stone Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, -12, D:6) a +0 hand axe (3, -11, D:6) a +0 dagger (3, -10, D:6) a +0 dagger a +0 robe (4, -10, D:6) a +0 whip a +0 club (6, 7, D:6) a +0 chain mail (6, 11, D:6) a +0 shortbow (8, 3, D:6) a +0 robe (9, 9, D:6) 6 stones (13, 10, D:6) a book of Cantrips (20, 8, D:6) a +0 hand axe (21, -3, D:6) 5 stones (21, 10, D:6) a +0 club (22, -5, D:6) a wand of polymorph (12) (35, -9, D:6) a +0 whip (48, 5, D:6) a +0 giant club (55, -11, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Jisabarch's Weapon Shop a +0 falchion (48 gold) a +0 long sword (56 gold) a +0 rapier (64 gold) a +0 spear (48 gold) a +0 dire flail of protection (108 gold) a +0 long sword (56 gold) a +0 trident of flaming (132 gold) a +0 short sword (48 gold) (0, 0, D:7) a scroll of vulnerability (4, 4, D:7) 6 stones (9, 5, D:7) a wand of charming (7) (14, 6, D:7) a +0 robe (20, -16, D:7) 4 stones (27, 15, D:7) a +0 trident (30, -9, D:7) a +0 robe (32, 3, D:7) the +9 quarterstaff "Momut" {freeze, rC+ Str+6 Dex+4} Str: It affects your strength (+6). Dex: It affects your dexterity (+4). rC: It protects you from cold. (35, -14, D:7) 8 stones (36, 0, D:7) a +0 club (36, 1, D:7) a +0 whip a stone (38, -11, D:7) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. 4 poisoned darts a +0 dagger (38, -8, D:7) a +0 dagger (39, -11, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration a potion of ambrosia (10, -24, D:8) a +0 dagger of flaming a +0 robe a wand of flame (22) (11, -22, D:8) a +0 dagger a +0 robe (11, -16, D:8) a +0 dagger a +0 robe a +0 hand axe (16, -26, D:8) a +0 dagger (16, -17, D:8) a +0 club (17, -22, D:8) a +0 ring mail (17, -17, D:8) a +0 whip 4 stones (18, -18, D:8) a +0 club a curare-tipped dart (18, -17, D:8) a +0 dagger (27, -22, D:8) a +0 mace (27, -21, D:8) a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (27, -2, D:8) a There-And-Back Book (28, -22, D:8) a +0 short sword a +0 scale mail (30, -10, D:8) a +0 great sword a +0 robe (30, -9, D:8) a +0 dire flail a +0 robe (30, -8, D:8) a +0 dagger a +0 robe (31, -10, D:8) a +4 scimitar a +0 robe (31, -8, D:8) a +0 great sword a +0 robe (37, -26, D:8) a scroll of blinking (40, -19, D:8) a +0 spear (41, -20, D:8) a +1 heavy spear (41, -19, D:8) a +0 club a +0 whip a +0 robe (42, -20, D:8) a +0 spear (43, 7, D:8) a +0 ring mail (45, -34, D:8) a +0 shortbow (53, -33, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) the +6 flail "Waotuim" {speed, rF- Will+++ Str-3 Dex+3} Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. (2, -15, D:9) a +0 trident a +0 robe (3, -15, D:9) a +0 dagger a +0 robe (4, 17, D:9) a +0 halberd (5, 14, D:9) a +0 whip (5, 15, D:9) a +0 flail (5, 16, D:9) a +0 shortbow (6, 16, D:9) a +0 club a +0 leather armour (10, 4, D:9) a +0 whip (13, -7, D:9) a +0 robe a +0 dagger (13, -6, D:9) a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (18, -13, D:9) a book of Armaments (22, -7, D:9) a +0 leather armour a +0 flail (30, 0, D:9) a wand of charming (2) a +0 club (31, -17, D:9) 4 stones a +0 shortbow (37, -21, D:9) the +8 mace "Jesowarr" {venom, Int+3} Int: It affects your intelligence (+3). (38, -23, D:9) a +0 robe a +0 dagger (38, 6, D:9) a +0 club (39, -14, D:9) +0 steam dragon scales (41, 22, D:9) 4 stones (44, 23, D:9) 6 stones (50, 0, D:9) 6 stones (53, -6, D:9) an orb of energy (55, 10, D:9) a +0 giant club a +0 giant club (56, 20, D:9) a +0 ring mail (62, 4, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (13, 28, D:10) a book of Storms (13, 40, D:10) a +0 spear (19, 12, D:10) a +0 war axe (21, 14, D:10) a +0 club (22, 15, D:10) a +0 club (25, 16, D:10) a +0 whip a +0 ring mail (27, 8, D:10) a potion of degeneration (27, 24, D:10) a +0 falchion a +0 ring mail a +0 flail a +0 arbalest a +0 plate armour (28, 11, D:10) a +0 club (28, 12, D:10) a +0 quarterstaff (28, 24, D:10) a +0 club (29, 3, D:10) a +0 dagger (33, 21, D:10) a wand of flame (12) (34, 15, D:10) a +0 falchion (37, 15, D:10) a +0 club a +0 chain mail (37, 16, D:10) a +0 dagger a +0 ring mail (38, -2, D:10) a +0 club (38, 12, D:10) a +0 trident a +0 scale mail (38, 16, D:10) a +0 hand axe (39, 13, D:10) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a scroll of fear (40, 13, D:10) a +0 club a +0 leather armour (43, 17, D:10) a +0 club (43, 19, D:10) a +0 rapier (44, 30, D:10) a +0 robe (49, -4, D:10) a +0 dagger a +3 leather armour a +0 club a +0 flail a +0 mace (49, -3, D:10) a +2 flail of pain (61, -15, D:10) a +0 sling Level 11 of the Dungeon [Shop] Qefiemao's Distillery a potion of flight (45 gold) a potion of resistance (150 gold) a potion of resistance (150 gold) (0, 0, D:11) a potion of flight (6, -34, D:11) 6 stones (9, -28, D:11) a +0 dagger (10, -41, D:11) a scroll of poison (17, -3, D:11) a -1 glaive a +0 animal skin (19, -8, D:11) a +0 robe (23, -36, D:11) a +0 troll leather armour (23, -25, D:11) a +0 robe (34, -30, D:11) a +0 robe (41, -42, D:11) a +0 war axe a +0 chain mail (42, -41, D:11) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 club (42, -29, D:11) the +8 flail of Ucac {freeze, *Rage rCorr Str+4} Str: It affects your strength (+4). *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (50, -37, D:11) 7 stones (64, -27, D:11) a scroll of fear Level 12 of the Dungeon (1, 11, D:12) a +0 scale mail (5, 4, D:12) 3 poisoned darts (5, 10, D:12) a +0 leather armour (7, -19, D:12) a +0 mace (19, -7, D:12) a +0 spear (21, -4, D:12) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (22, -14, D:12) 4 stones (29, 3, D:12) a +0 hand axe a +0 dire flail a +0 chain mail a +0 hand axe a +0 leather armour (30, 1, D:12) a +0 dagger a +0 robe (36, -9, D:12) 5 large rocks (42, -3, D:12) a +0 shortbow (48, -22, D:12) a basilisk corpse (50, -14, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (55, -17, D:12) a +0 whip of electrocution (55, -16, D:12) a +0 ring mail a +0 spear (55, -15, D:12) a +0 whip (56, -9, D:12) 6 large rocks a +0 spear (56, -6, D:12) a scroll of magic mapping (58, -15, D:12) a +0 spear Level 13 of the Dungeon (4, 1, D:13) 20 gold pieces (7, 0, D:13) a +5 long sword (still there?) a +3 long sword (still there?) (11, 1, D:13) a hydra corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of mindburst (8) (8, -26, Lair:1) a +0 falchion (15, 3, Lair:1) a staff of earth (50, -3, Lair:1) a +0 whip (55, -14, Lair:1) 3 stones (56, -6, Lair:1) a potion of invisibility a ring of wizardry Level 2 of the Lair of Beasts (22, 26, Lair:2) a +0 war axe (26, 9, Lair:2) a +0 falchion (33, -9, Lair:2) a +0 plate armour (45, -8, Lair:2) 5 atropa-tipped darts (53, 17, Lair:2) a scroll of magic mapping (58, -6, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (8, 3, Lair:3) a +0 shortbow of flaming (8, 14, Lair:3) a scroll of magic mapping (9, 42, Lair:3) a +0 halberd (16, 6, Lair:3) a +1 heavy arbalest (24, 46, Lair:3) a +0 leather armour (26, 32, Lair:3) 4 stones (29, 0, Lair:3) a +0 sling (30, 12, Lair:3) 18 gold pieces (30, 13, Lair:3) a scroll of brand weapon (30, 14, Lair:3) the Lessons on Macabre Astrapomancy Spells Type Level a - Shock Conjuration/Air 1 b - Sublimation of Blood Necromancy 2 c - Simulacrum Ice/Necromancy 6 d - Chain Lightning Conjuration/Air 9 (unseen) (30, 15, Lair:3) 21 gold pieces (31, 12, Lair:3) a stone (31, 14, Lair:3) a javelin (31, 15, Lair:3) the +0 hat of the Elven Halls {+Blink rPois Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (31, 44, Lair:3) a +0 leather armour (32, 12, Lair:3) a scroll of amnesia (32, 13, Lair:3) the +2 shortbow "Jasaishrue" {flame, Int-5 Dex+4} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). (unseen) (32, 14, Lair:3) a scroll of summoning (32, 15, Lair:3) 13 gold pieces (32, 19, Lair:3) a javelin (34, 21, Lair:3) a javelin (39, 49, Lair:3) a wand of flame (14) (40, 25, Lair:3) a +0 rapier (41, 4, Lair:3) a +0 rapier (45, 7, Lair:3) 4 stones (48, 45, Lair:3) a scroll of fog (55, 21, Lair:3) 28 gold pieces Level 4 of the Lair of Beasts (16, -22, Lair:4) a +0 hand axe (16, 7, Lair:4) a scroll of summoning (23, -37, Lair:4) a staff of conjuration (28, 9, Lair:4) a potion of ambrosia (29, 12, Lair:4) a stone (30, -35, Lair:4) a scroll of vulnerability (30, -21, Lair:4) a +0 ring mail of cold resistance (35, -19, Lair:4) a +0 club (36, -23, Lair:4) a +0 robe (47, -25, Lair:4) a +2 hat Level 5 of the Lair of Beasts (32, -7, Lair:5) 3 scrolls of noise (34, 3, Lair:5) a +0 ring mail (35, 8, Lair:5) a +0 sling (38, -36, Lair:5) a wand of flame (12) (39, -33, Lair:5) an orb of energy (40, 4, Lair:5) a +0 club (48, -18, Lair:5) a +0 ring mail (51, -19, Lair:5) 6 stones (57, -5, Lair:5) the amulet "Ucvaczid" {Acrobat Drain rN+ Dex+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (63, -4, Lair:5) 4 stones (63, -3, Lair:5) a +0 robe (65, -5, Lair:5) a book of Geomancy (69, 7, Lair:5) a +0 troll leather armour