qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -6, D:1) a +0 leather armour (10, 5, D:1) a +0 short sword a +0 short sword (15, 8, D:1) 5 stones (16, 11, D:1) a +0 club (18, 0, D:1) a +0 mace (20, 10, D:1) 3 stones (30, 2, D:1) a +0 short sword (44, -10, D:1) a +0 robe (44, 8, D:1) a +0 robe (45, 7, D:1) a +0 dagger (49, -10, D:1) a +0 spear (51, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -6, D:2) a +0 dagger a +0 robe (22, 14, D:2) a +0 dagger a +0 animal skin (24, 14, D:2) a +2 dagger of draining (25, 18, D:2) a +0 dagger a +0 club (25, 38, D:2) a +0 mace (26, -4, D:2) a ball python corpse (skeletalised by now) (26, 18, D:2) a +0 sling (26, 20, D:2) a +0 club a +2 antimagic dagger a +0 club a +0 dagger a +0 club (26, 21, D:2) a +0 club (31, -7, D:2) a +0 club (36, 32, D:2) a +0 short sword a stone a +0 short sword (38, 2, D:2) a +0 short sword (41, 4, D:2) a +0 flail (42, 2, D:2) a +0 whip (42, 3, D:2) a +0 whip a throwing net (43, 5, D:2) a +0 heavy spear (49, -4, D:2) 2 stones (53, 31, D:2) a staff of air (61, -6, D:2) an amulet of magic regeneration the +1 leather armour of Tokeixt {Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail an orc corpse (3, -3, D:3) a Young Poisoner's Handbook (10, 5, D:3) a +0 dagger (15, 8, D:3) a +0 short sword (16, 8, D:3) a +0 short sword a +0 leather armour an orc corpse (17, 6, D:3) a +0 ring mail