qw Level 1 of the Dungeon (1, -29, D:1) a +0 sling (5, 13, D:1) 3 stones (7, -29, D:1) a scroll of identify (11, -23, D:1) a +0 buckler (11, 5, D:1) a +0 club a +0 dagger (16, -17, D:1) a +0 short sword (16, 2, D:1) 6 stones (22, -7, D:1) a +0 whip (29, -5, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Hivel's Antique Armour Boutique a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1140 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 pair of boots of rampaging (287 gold) a +0 pair of boots (112 gold) a +0 robe (17 gold) (0, 0, D:2) a +0 dagger (1, -24, D:2) a +0 scale mail (1, -2, D:2) a book of Spatial Translocations (3, -3, D:2) a +0 mace (3, 10, D:2) the +1 robe of Negation {rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (5, -9, D:2) a +0 hand axe (9, -3, D:2) a +0 whip (10, -4, D:2) a +0 club (10, -3, D:2) a +0 flail (11, -10, D:2) a +0 leather armour (13, 15, D:2) a +0 club (29, 2, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -10, D:3) a +0 hand axe (16, -25, D:3) a +2 heavy hand axe (19, -16, D:3) a +0 dagger a +0 robe (20, -16, D:3) a +0 club a +0 leather armour a +0 flail (20, -9, D:3) a +0 club a +0 club (21, -32, D:3) a +0 dagger (29, -4, D:3) an amulet of regeneration (30, 0, D:3) a +0 hammer (41, -27, D:3) a +0 dagger (51, 8, D:3) a +0 ring mail (55, 14, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a gold piece (0, 1, D:4) a gold piece (0, 2, D:4) a gold piece (1, 0, D:4) 2 gold pieces (1, 2, D:4) 2 gold pieces (2, 0, D:4) a gold piece (2, 1, D:4) 2 gold pieces (2, 2, D:4) a gold piece