qw Level 1 of the Dungeon (0, 0, D:1) 7 stones (24, 11, D:1) 2 poisoned darts (38, 29, D:1) a potion of flight (40, 22, D:1) a book of Spatial Translocations (41, 29, D:1) a +0 club (46, 27, D:1) a +0 spear (47, 25, D:1) a stone (48, -6, D:1) 9 stones (48, -5, D:1) 7 stones (51, 6, D:1) a +0 club (51, 9, D:1) a +1 dagger of holy wrath (51, 11, D:1) a +0 robe (53, 9, D:1) 8 stones (56, 21, D:1) a book of the Hunter Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a scroll of vulnerability (0, 1, D:2) a +3 dagger (1, -8, D:2) 2 poisoned darts (17, 7, D:2) a +0 dagger (17, 8, D:2) a +0 club 4 stones (24, -32, D:2) a +0 war axe (24, -29, D:2) a stone (25, 7, D:2) a +0 dagger (27, -32, D:2) a +0 short sword (30, -5, D:2) a +0 hand axe (31, -27, D:2) a book of Blood (32, -14, D:2) a +0 robe (43, 3, D:2) 3 stones (45, 12, D:2) a +0 whip (48, 9, D:2) a +0 dagger (61, -5, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -19, D:3) a potion of haste (6, -14, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -19, D:3) a javelin (7, -13, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (7, -7, D:3) a +6 club a +0 robe (8, -14, D:3) a +0 dagger (10, -24, D:3) 11 gold pieces (10, -19, D:3) a +6 ring of strength (10, -14, D:3) 13 gold pieces (11, -12, D:3) a scroll of vulnerability (14, -14, D:3) 2 potions of mutation (33, 4, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 9, D:4) the +5 quarterstaff of the Sea {pain, rF+ Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rF: It protects you from fire. (8, 7, D:4) a potion of flight (10, -5, D:4) 5 curare-tipped darts (23, -2, D:4) a bullfrog corpse (24, -6, D:4) 3 stones (35, 12, D:4) a javelin (37, 9, D:4) 13 gold pieces (37, 12, D:4) a javelin (38, 9, D:4) a giant cockroach corpse (39, 10, D:4) a +0 robe