qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (16, 8, D:1) a +0 long sword (19, 41, D:1) a book of Minor Magic (24, 9, D:1) 5 stones (26, -3, D:1) a +0 scale mail (27, 32, D:1) a +0 dagger (27, 33, D:1) a +0 club (29, -9, D:1) a Young Poisoner's Handbook (32, -2, D:1) a +0 sling (35, 32, D:1) a +0 robe (48, 43, D:1) a +0 club (49, 13, D:1) a +0 club (51, -2, D:1) a +0 robe (53, 17, D:1) a +0 dagger a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 0, D:2) a quokka corpse (10, 3, D:2) a worm corpse (13, -4, D:2) 5 stones (24, -3, D:2) a +0 dagger a goblin corpse (30, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, 1, D:2) a ball python corpse (skeletalised by now) (33, 23, D:2) a +0 spear a throwing net a gnoll corpse (skeletalised by now) (34, 24, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (35, 13, D:2) a ball python corpse (skeletalised by now) (48, -7, D:2) a throwing net (50, -19, D:2) a rat corpse