qw Level 1 of the Dungeon [Shop] Harumip's General Store a scroll of enchant weapon (75 gold) a +0 robe (7 gold) a potion of haste (100 gold) a +2 plate armour of poison resistance (370 gold) a book of Blood (280 gold) a +0 leather armour (20 gold) an amulet of magic regeneration (300 gold) a +0 hand axe (30 gold) a +0 plate armour (230 gold) (9, -14, D:1) a +0 hand axe (12, -7, D:1) a +0 club 4 stones (12, -2, D:1) a +0 whip (22, -15, D:1) a book of Callings (25, 7, D:1) a +0 spear (26, -6, D:1) a +0 short sword 2 stones (36, 0, D:1) 7 stones (37, -11, D:1) a stone (40, 21, D:1) a +0 leather armour (50, 17, D:1) an amulet of magic regeneration a +0 buckler a scarf of invisibility (55, 25, D:1) 2 stones (55, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a +0 dagger 2 stones (1, 21, D:2) a +0 short sword (5, -4, D:2) a +0 whip (13, 19, D:2) a ring of magical power (14, 9, D:2) a +0 dagger (16, -8, D:2) 6 stones (17, 17, D:2) a +0 quarterstaff (22, 9, D:2) a +0 club (24, 7, D:2) a book of Burglary (46, -25, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Plog's Jewellery Shoppe a +6 ring of intelligence (396 gold) the amulet of Givvois {Faith rC+++ rN+++ Str-5 Slay-6} (740 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It renders you almost immune to cold. rN: It renders you almost immune to negative energy. the amulet "Eclea" {Acrobat rC+} (484 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. a ring of protection from fire (275 gold) a ring of see invisible (165 gold) an amulet of faith (440 gold) a ring of ice (275 gold) a ring of ice (275 gold) a +4 ring of protection (396 gold) (0, 0, D:3) 2 stones (1, 11, D:3) a book of Spatial Translocations (3, 14, D:3) a +0 hand axe (10, 11, D:3) a +0 hand axe (17, 1, D:3) a +0 falchion (17, 2, D:3) a +2 dagger of holy wrath 2 stones (17, 14, D:3) a +0 whip (18, 1, D:3) a +2 hand axe of electrocution (18, 2, D:3) a +0 dagger a +0 robe (19, 1, D:3) a +0 dagger a +0 scale mail (21, -7, D:3) a +0 short sword (22, 16, D:3) a +0 flail (25, 13, D:3) a +0 club (26, 20, D:3) a +0 trident (32, 8, D:3) a +0 short sword (33, -8, D:3) a +0 dagger a +0 robe (33, -5, D:3) a +0 trident a +0 leather armour (33, -4, D:3) a +0 short sword (34, -5, D:3) a +0 flail (36, -8, D:3) 6 poisoned darts (42, 10, D:3) a scroll of blinking (45, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 35, D:4) a wand of polymorph (8) (4, 16, D:4) a +0 dagger 3 stones (5, 46, D:4) a +2 antimagic sling (29, 29, D:4) 6 stones (29, 50, D:4) 3 stones (30, 7, D:4) a potion of flight a potion of brilliance (31, 28, D:4) a +0 whip 8 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a scroll of magic mapping (1, 10, D:5) 14 gold pieces (3, 11, D:5) a +0 hand axe 5 stones a +0 scale mail an orc corpse (3, 23, D:5) an adder corpse (5, 14, D:5) a +0 dagger a +0 ring mail (5, 15, D:5) a +0 dagger (12, 15, D:5) a +1 helmet of intelligence (unseen) (14, 7, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (14, 26, D:5) a potion of mutation (18, 6, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 8, D:5) a +0 giant club a +0 hand axe an orc corpse (skeletalised by now) (22, 8, D:5) a potion of curing