qw Level 1 of the Dungeon (19, -17, D:1) a +0 ring mail (30, 19, D:1) a +0 leather armour (31, 10, D:1) Great Wizards, Vol. VII (34, 20, D:1) a +0 ring mail (39, -6, D:1) a +0 club (40, 17, D:1) a +0 dagger (43, 0, D:1) a +0 dagger (43, 4, D:1) a +0 club (43, 16, D:1) a +0 dagger (47, -6, D:1) 5 stones (49, -1, D:1) a scroll of torment (51, 3, D:1) a +0 club (53, 6, D:1) a +0 leather armour Level 2 of the Dungeon (13, -4, D:2) a +0 dagger (17, -1, D:2) a +0 dagger (21, 19, D:2) a +0 dagger (22, -12, D:2) a +0 mace a stone (22, -10, D:2) a staff of air a stone (22, -7, D:2) a +0 short sword (23, -10, D:2) a +0 club (24, -3, D:2) a +0 hand axe (25, -4, D:2) 4 stones (27, 28, D:2) a +1 whip of distortion (33, 10, D:2) 9 stones (34, 32, D:2) a scroll of noise (40, 3, D:2) a +0 dagger (47, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones (16, -31, D:3) 6 stones a +0 dagger a +0 sling (28, -22, D:3) a book of the Hunter (33, -10, D:3) a +0 whip (42, -18, D:3) a +0 dagger (42, -7, D:3) a +0 dagger 4 stones a +0 ring mail (42, 4, D:3) 5 atropa-tipped darts Level 4 of the Dungeon [Shop] Zareit's Antique Armour Boutique +0 ice dragon scales (1320 gold) a +0 chain mail (99 gold) a +2 ring mail of cold resistance (462 gold) an orb of wrath (286 gold) a +2 robe of willpower (389 gold) a +0 leather armour (44 gold) (6, 20, D:4) a +0 hand axe (10, 6, D:4) a +0 leather armour (12, -3, D:4) 6 large rocks (18, 12, D:4) 5 stones (24, 38, D:4) a +0 falchion (26, 35, D:4) a +0 hand axe a +0 ring mail (27, 35, D:4) a +0 club (28, 21, D:4) a +0 robe (29, 33, D:4) a +0 dagger a +0 robe (30, 24, D:4) a scroll of poison (32, 44, D:4) 15 gold pieces (35, 42, D:4) a scroll of amnesia (39, 6, D:4) a potion of degeneration an amulet of magic regeneration (44, -1, D:4) a +0 quarterstaff (45, 3, D:4) a scroll of noise (48, 12, D:4) a +0 spear (49, 18, D:4) a +0 leather armour (53, 22, D:4) a +0 sling (54, 3, D:4) a stone (56, 22, D:4) a +0 leather armour (58, 35, D:4) the +3 short sword "Iskeef" {speed, rC- Dex+5} Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. (58, 44, D:4) a +0 leather armour (59, 8, D:4) 8 stones (61, 19, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) 3 stones (0, 11, D:5) a +0 leather armour (2, 4, D:5) a +0 sling (3, 2, D:5) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 halberd an adder corpse a gnoll corpse (4, 15, D:5) a +0 giant club a +0 giant club a +0 giant club a hound corpse (skeletalised by now) (7, 26, D:5) a +0 whip a wand of quicksilver (12) (8, 8, D:5) a +2 plate armour of positive energy (unseen) (8, 9, D:5) a scroll of noise (13, 8, D:5) a +0 scale mail (13, 9, D:5) a phantom mirror (25, 11, D:5) 3 stones (28, -9, D:5) 7 stones (35, -6, D:5) a +0 dagger (46, -10, D:5) the staff of fire "Vemmivur" {rF+ Str+4 Dex+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon.