qw Level 1 of the Dungeon [Shop] Arghe's Distillery a potion of lignification (36 gold) 2 potions of mutation (192 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) [Shop] Daisch's Armour Boutique a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 cloak (49 gold) a +0 robe (7 gold) a +2 robe of willpower (194 gold) the +2 scale mail "Gethru Wuol" {Will- Regen+ Slay+4 Stlth-} (354 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Regen: It increases your rate of health regeneration. Will: It decreases your willpower. Stlth: It makes you less stealthy. a +0 robe (7 gold) a +0 ring mail (44 gold) (0, 0, D:1) 5 stones (32, -16, D:1) a potion of degeneration a scroll of amnesia (36, -32, D:1) a +0 dagger (39, -37, D:1) a +0 ring mail (51, -6, D:1) a +0 short sword (55, 15, D:1) a +0 club (64, 5, D:1) a +0 club Level 2 of the Dungeon [Shop] Wynag's Jewellery Shop the ring of Cigg {Fire Contam rElec Str+7 Slay-6} (325 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. the ring "Cedicut" {rN+ Will+ Dex+3 SInv} (607 gold) [ring of willpower] Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. a ring of magical power (260 gold) an amulet of guardian spirit (390 gold) an amulet of regeneration (390 gold) a ring of flight (227 gold) a ring of wizardry (390 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) (3, 17, D:2) a +0 ring mail (4, 21, D:2) a +0 robe (5, 22, D:2) a +0 club (10, 36, D:2) a +2 war axe (16, 7, D:2) a +0 robe (22, 30, D:2) a +0 short sword (27, 4, D:2) a +1 dagger of venom (41, 12, D:2) a +0 club (42, -12, D:2) a +0 leather armour (49, 8, D:2) a +0 mace (52, 23, D:2) a potion of invisibility Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (0, 1, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (4, -7, D:3) a +0 dagger (5, 11, D:3) a +0 club (5, 18, D:3) a +0 short sword a +0 club (6, 10, D:3) a +0 dagger 4 stones (10, -34, D:3) a +0 club a +0 club a +0 halberd a goblin corpse (12, 0, D:3) a hobgoblin corpse (skeletalised by now) (14, 21, D:3) 4 stones (16, 8, D:3) an adder corpse (skeletalised by now) (16, 10, D:3) a +0 trident (17, -25, D:3) a +0 club (17, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -25, D:3) a +0 short sword 6 poisoned darts (22, 10, D:3) a +0 short sword (32, 13, D:3) a rat corpse (skeletalised by now) (37, 14, D:3) a book of Conjurations (39, 18, D:3) a +3 mace (still there?) a +0 leather armour of fire resistance (still there?)