qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -16, D:1) a +0 falchion (11, 15, D:1) 7 stones (14, -4, D:1) a +0 dagger (17, 7, D:1) a +0 dagger (19, -1, D:1) 6 stones (60, -8, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (6, -6, D:2) a +0 mace (13, -15, D:2) an adder corpse (skeletalised by now) (15, -1, D:2) a +0 ring mail (17, 0, D:2) a +0 robe (17, 14, D:2) a +0 scale mail (19, -22, D:2) the +2 Maxwell's thermic engine {flame, freeze, rev} (19, -15, D:2) a +0 club a goblin skeleton (20, -15, D:2) a book of Geomancy (21, -24, D:2) a +0 flail of holy wrath (21, -20, D:2) a +1 flail of holy wrath (21, -12, D:2) a +0 flail (22, -24, D:2) a +0 rapier (22, -20, D:2) a book of Debilitation (23, 16, D:2) 8 stones (41, -21, D:2) an orb of guile (42, -10, D:2) 5 stones